-
Unity报错:
UnityEditor.Graphs.Edge.WakeUp () (at :0) -
错误状况:
代码正确,但运行时总是报错:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Graphs.Edge.WakeUp () (at :0)
UnityEditor.Graphs.Graph.DoWakeUpEdges (System.Collections.Generic.List1[T] inEdges, System.Collections.Generic.List
1[T] ok, System.Collections.Generic.List`1[T] error, System.Boolean inEdgesUsedToBeValid) (at :0)
UnityEditor.Graphs.Graph.WakeUpEdges (System.Boolean clearSlotEdges) (at :0)
UnityEditor.Graphs.Graph.WakeUp (System.Boolean force) (at :0)
UnityEditor.Graphs.Graph.WakeUp () (at :0)
UnityEditor.Graphs.Graph.OnEnable () (at :0) -
最后通过搜索,解决方法竟然是:
重启…我服了
UnityEditor.Graphs.Edge.WakeUp () (at <XXX>:0)
最新推荐文章于 2024-01-02 21:09:30 发布