Unity将文本复制到剪切板

转载自:http://blog.csdn.net/u011416077/article/details/51513935

需要在android 和iOS中分别实现

iOS端实现

Clipboard.mm
@interface Clipboard : NSObject

extern "C"
{
    /*  compare the namelist with system processes  */
    void _copyTextToClipboard(const char *textList);
}

@end


@implementation Clipboard
//将文本复制到IOS剪贴板
- (void)objc_copyTextToClipboard : (NSString*)text
{
  UIPasteboard *pasteboard = [UIPasteboard generalPasteboard];
  pasteboard.string = text;
}
@end
extern "C" {
  static Clipboard *iosClipboard;
  void _copyTextToClipboard(const char *textList)
    {   
     NSString *text = [NSString stringWithUTF8String: textList] ;
     if(iosClipboard == NULL)
     {
      iosClipboard = [[Clipboard alloc] init];
     }
     [iosClipboard objc_copyTextToClipboard: text];
    }
}


安卓端:
public void CopyTextToClipboard(final String text) {
        runOnUiThread(new Runnable() {

            @Override
            public void run() {
                ClipboardManager clipboardManager = (ClipboardManager) mInstance.getSystemService(Context.CLIPBOARD_SERVICE);
                ClipData clipData = ClipData.newPlainText("playerId", text);
                clipboardManager.setPrimaryClip(clipData);
            }
        });
    }

Unity中调用
    using UnityEngine;  
    using System.Collections;  
    using System.Runtime.InteropServices;  

    public class CMGE_Clipboard {  

    #if UNITY_IPHONE  
        /* Interface to native implementation */  
        [DllImport ("__Internal")]  
        private static extern void _copyTextToClipboard(string text);  
    #endif  


        public static void CopyToClipboard(string input)  
        {  
    #if UNITY_ANDROID  
            // Get the Main Plugin activity class  
            AndroidJavaClass actClass = new AndroidJavaClass("com.xxx.xxx.PluginActivity");  

            // Get a reference to an instance of the PluginActivity  
            AndroidJavaObject pluginActivity = actClass.CallStatic<AndroidJavaObject>("getInstance");  

            pluginActivity.Call("CopyTextToClipboard", input);  

    #elif UNITY_IPHONE  
            _copyTextToClipboard(input);  
    #elif UNITY_EDITOR  
            TextEditor t = new TextEditor();  
            t.content = new GUIContent(input);  
            t.OnFocus();  
            t.Copy();  
    #endif  
        }  
    }  
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