using UnityEngine;
using System.Collections;
using UnityEditor;
public class NewBehaviourScript : Editor {
[MenuItem("Tools/Build Google Project")]
static public void BuildAssetBundles(){
BuildPipeline.BuildPlayer(new string[]{ "Assets/Untitled.unity"} , Application.dataPath + "/../", BuildTarget.Android, BuildOptions.AcceptExternalModificationsToPlayer);
}
}
Unity脚本打包android工程
最新推荐文章于 2024-01-10 15:38:55 发布