UIGUI_Item飘字

Item飘字
MyPopMsgItem.Instance.ShowMsg(“item=”);

public class MyPopMsgItem : MonoBehaviour
{
    private const float START_Y = 130;
    public static MyPopMsgItem Instance;
    private RectTransform goFather;
    void Awake()
    {
        if (Instance == null)
            Instance = this;
        goFather = GameObject.Find("PopMsg").GetComponent<RectTransform>();
        showingPopGOS = new List<GameObject>();
        noShowPopGOS = new List<GameObject>();
    }
    /// <summary>     正在显示的飘字数组     </summary>
    public List<GameObject> showingPopGOS;

    /// <summary>     没有显示飘字数组     </summary>
    public List<GameObject> noShowPopGOS;

    /// <summary> 飘字组件节点 </summary>
    public GameObject msgItemPerfab;

    private IEnumerator ISetActiveList()
    {
        yield return new WaitForSeconds(3);
        showingPopGOS[0].SetActive(false);
        noShowPopGOS.Add(showingPopGOS[0]);
        showingPopGOS.RemoveAt(0);
    }

    /// <summary>     显示系统飘字     </summary>
    public void ShowMsg(string msg)
    {
        if (showingPopGOS.Count > 0)
        {
            for (int i = 0; i < showingPopGOS.Count; i++)
            {
                var tr = showingPopGOS[i].GetComponent<RectTransform>();
                tr.localPosition = new Vector3(0, START_Y + (showingPopGOS.Count - i) * 45, 0);
            }
        }
        ShowMsgItem(msg);//生成
    }

    /// <summary>     显示单条飘字     </summary>
    private void ShowMsgItem(string msg)
    {
        GameObject msgItem = null;
        if (noShowPopGOS.Count > 0)
        {
            msgItem = noShowPopGOS[0];
            noShowPopGOS.RemoveAt(0);
            msgItem.SetActive(true);
        }
        else
        {
            msgItem = Instantiate(msgItemPerfab);
        }

        showingPopGOS.Add(msgItem);
        var img = msgItem.GetComponent<Image>();
        var text = msgItem.GetComponentInChildren<Text>();
        img.color = new Color(1, 1, 1, 0);
        text.color = new Color(1, 1, 1, 0);
        text.text = msg;
        var imageRT = msgItem.GetComponent<RectTransform>();
        imageRT.SetParent(goFather);
        imageRT.localScale = Vector3.one;
        imageRT.localPosition = new Vector3(0, START_Y, 0);
        img.DOColor(new Color(1, 1, 1, 1), 0.3f);
        text.DOColor(new Color(0.51f, 0.21f, 0.91f, 1), 0.3f);
        StartCoroutine(ISetActiveList());
    }

}
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