服务器源码:
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
#include <winsock2.h>
#include <iostream>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
#define PORT 8888
#define BUFFER_SIZE 4196
const char* kExitFlag = "exit";
int main() {
WORD winsock_version = MAKEWORD(2, 2);
WSADATA wsa_data;
if (WSAStartup(winsock_version, &wsa_data) != 0) {
printf("Failed to init socket dll!\n");
return 1;
}
SOCKET server_socket= socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (server_socket == INVALID_SOCKET) {
printf("Failed to create server socket!\n");
return 2;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.S_un.S_addr = INADDR_ANY;
if (bind(server_socket, (LPSOCKADDR)&server_addr, sizeof(server_addr)) == SOCKET_ERROR) {
printf("Failed to bind port!\n");
return 3;
}
if (listen(server_socket, 10)) {
printf("Failed to listen!\n");
return 4;
}
struct sockaddr_in client_addr;
int client_addr_len = sizeof(client_addr);
printf("Wait for connecting...\n");
SOCKET client_socket = accept(server_socket, (SOCKADDR*)&client_addr, &client_addr_len);
if (client_socket == INVALID_SOCKET) {
printf("Failed to accept!\n");
return 5;
}
printf("Succeed to receive a connection: %s\n", inet_ntoa(client_addr.sin_addr));
char recv_buf[BUFFER_SIZE + 1];
while (true) {
int ret = recv(client_socket, recv_buf, BUFFER_SIZE, 0);
if (ret < 0) {
printf("Failed to receive data!\n");
break;
}
recv_buf[ret] = 0;
printf("Receive from Client: \"%s\" \n", recv_buf);
if (strcmp(kExitFlag, recv_buf) == 0) {
printf("Exit!\n");
break;
}
char send_data[BUFFER_SIZE + 1];
printf("Enter message to send to client: ");
cin.getline(send_data, BUFFER_SIZE);
printf("Send to Client: \"%s\" \n", send_data);
send(client_socket, send_data, strlen(send_data), 0);
}
closesocket(client_socket);
closesocket(server_socket);
WSACleanup();
return 0;
}
客户端源码:
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
#include <winsock2.h>
#include <iostream>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
#define PORT 8888
#define SERVER_IP "127.0.0.1"
#define BUFFER_SIZE 4196
const char* kExitFlag = "exit";
int main() {
WORD winsock_version = MAKEWORD(2, 2);
WSADATA wsa_data;
if (WSAStartup(winsock_version, &wsa_data) != 0) {
printf("Failed to init socket!\n");
return 1;
}
SOCKET client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (client_socket == INVALID_SOCKET) {
printf("Failed to create server socket!\n");
return 2;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.S_un.S_addr = inet_addr(SERVER_IP);
if (connect(client_socket, (LPSOCKADDR)&server_addr, sizeof(server_addr)) == SOCKET_ERROR) {
printf("Failed to connect server: %ld !\n", GetLastError());
return 3;
}
char recv_data[BUFFER_SIZE + 1];
while (true) {
char data[BUFFER_SIZE + 1];
printf("Input data: ");
cin.getline(data, BUFFER_SIZE);
if (send(client_socket, data, strlen(data), 0) < 0) {
printf("Failed to send data!\n");
break;
}
int ret = recv(client_socket, recv_data, BUFFER_SIZE, 0);
if (ret < 0) {
printf("Failed to receive data!\n");
break;
}
recv_data[ret] = 0;
printf("Receive data from server: \"%s\"\n", recv_data);
if (strcmp(data,kExitFlag)==0) {
printf("Exit!\n");
break;
}
}
closesocket(client_socket);
WSACleanup();
return 0;
}
编译指令(假设服务器源码为server.cpp,客户端源码为client.cpp):
g++ server.cpp -o server.exe -lwsock32 -lws2_32
g++ client.cpp -o client.exe -lwsock32 -lws2_32