Qt事件处理练习(20200216)

#include "widget.h"

Widget::Widget(QWidget *parent)
    : QWidget(parent)
{
   m_canvasPix = QPixmap(this->width(),this->height());
   m_canvasPix.fill(Qt::white);
   m_bIsDrawing = false;
   m_timerId1 = startTimer(1000);
   m_timerId2 = startTimer(1000);
   m_timerId3 = startTimer(1000);

   QTimer *timer = new QTimer(this);
   connect(timer,SIGNAL(timeout()),this,SLOT(updateTimer()));
   timer->start(1000);
}

Widget::~Widget()
{

}

void Widget::updateTimer()
{
    qDebug("style 1: hello world .....");
}

void Widget::paintEvent(QPaintEvent *event)
{
    int x,y,w,h;
    x = m_lastPt.x();
    y = m_lastPt.y();
    w = m_endPt.x() - x;
    h = m_endPt.y() - y;
    QPainter painter(this);
    //! 如果正在绘图,就在辅助画布上绘制
    if(m_bIsDrawing)
    {
        //! 将以前pix中的内容复制到tempPix中,保证以前的内容不消失
        m_tmpCanvasPix = m_canvasPix;
        QPainter pp(&m_tmpCanvasPix);
        pp.drawRect(x,y,w,h);
        painter.drawPixmap(0, 0, m_tmpCanvasPix);
    } else {
        QPainter pp(&m_canvasPix);
        pp.drawRect(x,y,w,h);
        painter.drawPixmap(0,0,m_canvasPix);
    }
}

void Widget::mousePressEvent(QMouseEvent *event)
{
    if (event->button() == Qt::LeftButton){
        m_lastPt = event->pos();
        m_bIsDrawing = true;   //正在绘图
    }
}

void Widget::mouseReleaseEvent(QMouseEvent *event)
{
    if (event->button() == Qt::LeftButton){
        m_endPt = event->pos();
        m_bIsDrawing = false;
        update();
    }

}

void Widget::mouseMoveEvent(QMouseEvent *event)
{
    if (event->buttons() == Qt::LeftButton){
        m_endPt = event->pos();
        update();
    }

}

void Widget::keyPressEvent(QKeyEvent *event)
{
    int x,y;
    if (event->modifiers() == Qt::ControlModifier) {
        switch (event->key()) {
        case Qt::Key_Down:
            x = m_endPt.x()+10;
            y = m_endPt.y()+10;
            m_endPt.setX(x);
            m_endPt.setY(y);
            update();
            m_bIsDrawing = true;
            break;
        case Qt::Key_Up:
            x = m_endPt.x()-10;
            y = m_endPt.y()-10;
            m_endPt.setX(x);
            m_endPt.setY(y);
            update();
            m_bIsDrawing = true;
            break;
        }
    }
}

void Widget::keyReleaseEvent(QKeyEvent *event)
{
    switch (event->key()) {
    case Qt::Key_Down:
        m_bIsDrawing = false;
        update();
        break;
    case Qt::Key_Up:
        m_bIsDrawing = false;
        update();
        break;

    }
}

void Widget::timerEvent(QTimerEvent *event)
{
    if (event->timerId() == m_timerId1) {
        qDebug("style 2:timerId %d,hello world...",event->timerId());
    }
    else if (event->timerId() == m_timerId2){
        qDebug("style 2:timerId %d,hello world...",event->timerId());
    }
    else if (event->timerId() == m_timerId3){
        qDebug("style 2:timerId %d,hello world...",event->timerId());
    }
}
#ifndef WIDGET_H
#define WIDGET_H

#include <QWidget>
#include <QPushButton>
#include <qlayout.h>
#include <QPainter>
#include <QMouseEvent>
#include <QKeyEvent>
#include <QTimer>
#include <QTime>
#include <QTimerEvent>

class Widget : public QWidget
{
    Q_OBJECT

public:
    Widget(QWidget *parent = 0);
    ~Widget();

private:
    QPixmap m_canvasPix;
    QPoint  m_lastPt;
    QPoint  m_endPt;
    QPixmap m_tmpCanvasPix;    //! 辅助画布
    bool    m_bIsDrawing;      //! 标志是否正在绘图
    int     m_timerId1;        //! 定时器1
    int     m_timerId2;        //! 定时器2
    int     m_timerId3;        //! 定时器3
private slots:
    void updateTimer();
protected:
    void paintEvent(QPaintEvent *event);
    void mousePressEvent(QMouseEvent *event);
    void mouseReleaseEvent(QMouseEvent *event);
    void mouseMoveEvent(QMouseEvent *event);
    void keyPressEvent(QKeyEvent *event);
    void keyReleaseEvent(QKeyEvent *event);
    void timerEvent(QTimerEvent *event);
};

#endif // WIDGET_H
#ifndef MYAPPLICATION_H
#define MYAPPLICATION_H
#include<QApplication>
#include<QMouseEvent>
#include<QDebug>

class myApplication : public QApplication
{
public:
    myApplication(int argc, char *argv[]);

protected:
    bool eventFilter(QObject *obj, QEvent *event);
};

#endif // MYAPPLICATION_H
#include "myapplication.h"

myApplication::myApplication(int argc, char *argv[]):QApplication(argc,argv)
{

}

bool myApplication::eventFilter(QObject *obj, QEvent *event)
{
    static int k=1;
    if(event->type()==QEvent::MouseButtonPress||event->type()==QEvent::MouseButtonDblClick)
    {
        qDebug()<<"Click"<<k;
        k++;
        return true;
    }
    return QApplication::eventFilter(obj,event);

}
#include "widget.h"
#include "myapplication.h"
#include <QApplication>

int main(int argc, char *argv[])
{
    myApplication a(argc, argv);
    a.installEventFilter(&a);
    Widget w;
    w.show();

    return a.exec();
}

 

 

 

 

 

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值