yuv player弄个出来的帧差效果很差,看不清, 改成bmp再弄会好很多:
多亏钱建大师帮忙,留底以后大家省的写了!
代码如下
//**********************************************************************
//@2011/7/21 10:05:21
//@Author: 钱建 & 张睿卿
//**********************************************************************
#include"iostream"
#include "highgui.h"
#include <conio.h>
#include <stdlib.h>
#include "math.h"
#include "cv.h"
#include "highgui.h"
#include "cxcore.h"
using namespace std;
int Width;
int Height;
int T;
IplImage* IplImageFrameSub;
unsigned char *templast,*tempcur,*temp2y;
CvScalar s,s1;
void FD()
{
int i,j;
IplImage *file_input_src1=cvLoadImage("C:\\Users\\Zrq\\Desktop\\c1.bmp",1);
IplImage *file_input_src2=cvLoadImage("C:\\Users\\Zrq\\Desktop\\c2.bmp",1);
Width=min(file_input_src1->width,file_input_src2->width);
Height=min(file_input_src1->height,file_input_src2->height);
templast=(unsigned char*)malloc(Height *Width*3/2*sizeof(unsigned char*));
tempcur=(unsigned char*)malloc(Height *Width*3/2*sizeof(unsigned char*));
temp2y=(unsigned char*)malloc(Height *Width*3/2*sizeof(unsigned char*));
IplImageFrameSub=cvCloneImage(file_input_src1);
for (i=0; i<Height; i++)
for (j=0; j<Width; j++)
{
s=cvGet2D(file_input_src1,i,j);
templast[i*Width+j]=unsigned char(s.val[0]);
s=cvGet2D(file_input_src2,i,j);
tempcur[i*Width+j]=unsigned char(s.val[0]);
}
cout<<"Load Succeed!"<<endl;
for (j=0; j<Height; j++)
for (i=0; i<Width; i++)
{
temp2y[j*Width+i]=((abs(templast[j*Width+i]-tempcur[j*Width+i]))<=T ? 0: 255);
}
for (j = 0;j < Height;j++)
for(i = 0;i < Width;i++)
templast[j*Width+i] = tempcur[j * Width + i];
cout<<"Begin Save BMP"<<endl;
for (j=0; j<Height; j++)
for (i=0; i<Width; i++)
{
s1.val[0]=temp2y[j*Width+i];
cvSet2D(IplImageFrameSub,j,i,s1);
}
cout<<"OK!"<<endl;
cvSaveImage("D:\\数字图象处理\\MVD-break61(帧差1).bmp",IplImageFrameSub);
}
void main()
{
cout<<"input T"<<endl;
cin>>T;
FD();
}