C#非对称加密程序

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Text;
using System.Security.Cryptography;

namespace 非对称加密
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.TabControl tabControl1;
private System.Windows.Forms.TabPage tabPage1;
private System.Windows.Forms.TabPage tabPage2;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.SaveFileDialog save;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.Button button5;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.RichTextBox richtext2;
private System.Windows.Forms.OpenFileDialog open;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.RichTextBox richtext3;
private System.Windows.Forms.RichTextBox richtext;
private System.Windows.Forms.Button button6;
private System.Windows.Forms.Button button7;
private System.Windows.Forms.Button button8;
/// <summary>
/// 必需的设计器变量。
private static RSACryptoServiceProvider crypt;
private static string privatekey;
private static string publickey;
private static byte [] bytes;
private static string publicinfo;
private static string privateinfo;
private static string readpublickey;
private static string readprivatekey;
// ///private static byte [] onebytes ;


/// </summary>
private System.ComponentModel.Container components = null;

public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent();

//
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
}

/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}

#region Windows 窗体设计器生成的代码
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.button6 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.richtext = new System.Windows.Forms.RichTextBox();
this.button1 = new System.Windows.Forms.Button();
this.tabPage2 = new System.Windows.Forms.TabPage();
this.button8 = new System.Windows.Forms.Button();
this.button7 = new System.Windows.Forms.Button();
this.label3 = new System.Windows.Forms.Label();
this.richtext3 = new System.Windows.Forms.RichTextBox();
this.label2 = new System.Windows.Forms.Label();
this.richtext2 = new System.Windows.Forms.RichTextBox();
this.button5 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.save = new System.Windows.Forms.SaveFileDialog();
this.open = new System.Windows.Forms.OpenFileDialog();
this.tabControl1.SuspendLayout();
this.tabPage1.SuspendLayout();
this.tabPage2.SuspendLayout();
this.SuspendLayout();
//
// tabControl1
//
this.tabControl1.Controls.Add(this.tabPage1);
this.tabControl1.Controls.Add(this.tabPage2);
this.tabControl1.Location = new System.Drawing.Point(32, 64);
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(416, 280);
this.tabControl1.TabIndex = 0;
//
// tabPage1
//
this.tabPage1.Controls.Add(this.button6);
this.tabPage1.Controls.Add(this.button3);
this.tabPage1.Controls.Add(this.button2);
this.tabPage1.Controls.Add(this.richtext);
this.tabPage1.Controls.Add(this.button1);
this.tabPage1.Location = new System.Drawing.Point(4, 21);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Size = new System.Drawing.Size(408, 255);
this.tabPage1.TabIndex = 0;
this.tabPage1.Text = "得到钥匙";
//
// button6
//
this.button6.Location = new System.Drawing.Point(72, 168);
this.button6.Name = "button6";
this.button6.TabIndex = 4;
this.button6.Text = "写入文件";
this.button6.Click += new System.EventHandler(this.button6_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(200, 16);
this.button3.Name = "button3";
this.button3.TabIndex = 3;
this.button3.Text = "保存私匙";
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// button2
//
this.button2.Location = new System.Drawing.Point(128, 16);
this.button2.Name = "button2";
this.button2.TabIndex = 2;
this.button2.Text = "保存公钥";
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// richtext
//
this.richtext.Location = new System.Drawing.Point(16, 56);
this.richtext.Name = "richtext";
this.richtext.Size = new System.Drawing.Size(256, 96);
this.richtext.TabIndex = 1;
this.richtext.Text = "richTextBox1";
//
// button1
//
this.button1.Location = new System.Drawing.Point(8, 16);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(88, 23);
this.button1.TabIndex = 0;
this.button1.Text = "得到钥匙信息";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// tabPage2
//
this.tabPage2.Controls.Add(this.button8);
this.tabPage2.Controls.Add(this.button7);
this.tabPage2.Controls.Add(this.label3);
this.tabPage2.Controls.Add(this.richtext3);
this.tabPage2.Controls.Add(this.label2);
this.tabPage2.Controls.Add(this.richtext2);
this.tabPage2.Controls.Add(this.button5);
this.tabPage2.Controls.Add(this.button4);
this.tabPage2.Controls.Add(this.textBox1);
this.tabPage2.Controls.Add(this.label1);
this.tabPage2.Location = new System.Drawing.Point(4, 21);
this.tabPage2.Name = "tabPage2";
this.tabPage2.Size = new System.Drawing.Size(408, 255);
this.tabPage2.TabIndex = 1;
this.tabPage2.Text = "加密解密文字";
//
// button8
//
this.button8.Location = new System.Drawing.Point(216, 72);
this.button8.Name = "button8";
this.button8.TabIndex = 9;
this.button8.Text = "读取私匙";
this.button8.Click += new System.EventHandler(this.button8_Click);
//
// button7
//
this.button7.Location = new System.Drawing.Point(56, 72);
this.button7.Name = "button7";
this.button7.TabIndex = 8;
this.button7.Text = "读取公匙";
this.button7.Click += new System.EventHandler(this.button7_Click);
//
// label3
//
this.label3.Location = new System.Drawing.Point(200, 120);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(100, 16);
this.label3.TabIndex = 7;
this.label3.Text = "解密结果";
//
// richtext3
//
this.richtext3.Location = new System.Drawing.Point(200, 144);
this.richtext3.Name = "richtext3";
this.richtext3.Size = new System.Drawing.Size(120, 72);
this.richtext3.TabIndex = 6;
this.richtext3.Text = "richTextBox2";
//
// label2
//
this.label2.Location = new System.Drawing.Point(48, 120);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(128, 16);
this.label2.TabIndex = 5;
this.label2.Text = "加密窗口:";
//
// richtext2
//
this.richtext2.Location = new System.Drawing.Point(40, 144);
this.richtext2.Name = "richtext2";
this.richtext2.Size = new System.Drawing.Size(120, 72);
this.richtext2.TabIndex = 4;
this.richtext2.Text = "richTextBox2";
//
// button5
//
this.button5.Location = new System.Drawing.Point(200, 96);
this.button5.Name = "button5";
this.button5.Size = new System.Drawing.Size(112, 23);
this.button5.TabIndex = 3;
this.button5.Text = "使用私匙解密";
this.button5.Click += new System.EventHandler(this.button5_Click);
//
// button4
//
this.button4.Location = new System.Drawing.Point(48, 96);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(96, 23);
this.button4.TabIndex = 2;
this.button4.Text = "使用公匙加密";
this.button4.Click += new System.EventHandler(this.button4_Click);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(104, 32);
this.textBox1.Multiline = true;
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(168, 32);
this.textBox1.TabIndex = 1;
this.textBox1.Text = "textBox1";
//
// label1
//
this.label1.Location = new System.Drawing.Point(128, 8);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(120, 16);
this.label1.TabIndex = 0;
this.label1.Text = "请输入加密的文字";
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(504, 357);
this.Controls.Add(this.tabControl1);
this.Name = "Form1";
this.Text = "Form1";
this.tabControl1.ResumeLayout(false);
this.tabPage1.ResumeLayout(false);
this.tabPage2.ResumeLayout(false);
this.ResumeLayout(false);

}
#endregion

/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
//得到钥匙信息
private void button1_Click(object sender, System.EventArgs e)
{
crypt=new RSACryptoServiceProvider();
publickey=crypt.ToXmlString(false);
richtext.Text="导出秘匙的情况下:\n"+publickey+"\n";
privatekey=crypt.ToXmlString(true);
string info="仅仅导出公匙的情况下:\n"+privatekey+"\n";
richtext.AppendText(info);
crypt.Clear();

}
//保存公匙信息
private void button2_Click(object sender, System.EventArgs e)
{

save=new SaveFileDialog();
save.Filter="File Text (*.txt)|*.txt|All File (*.*)|*.*";
save.ShowDialog();
publicinfo=save.FileName;

}
//保存密匙信息
private void button3_Click(object sender, System.EventArgs e)
{
save=new SaveFileDialog();
save.Filter="File Text (*.txt)|*.txt|All File (*.*)|*.*";
save.ShowDialog();
privateinfo=save.FileName;

}
//把钥匙信息写入文件
private void button6_Click(object sender, System.EventArgs e)
{

StreamWriter one=new StreamWriter(publicinfo,true,UTF8Encoding.UTF8);
one.Write(publickey);
StreamWriter two=new StreamWriter(privateinfo,true,UTF8Encoding.UTF8);
two.Write(privatekey);
one.Flush();
two.Flush();
one.Close();
two.Close();
MessageBox.Show("成功保存公匙和密匙!");

}
//用公匙加密
private void button4_Click(object sender, System.EventArgs e)
{

crypt=new RSACryptoServiceProvider();
UTF8Encoding enc=new UTF8Encoding();
bytes=enc.GetBytes(textBox1.Text);
crypt.FromXmlString( readpublickey );
bytes = crypt.Encrypt( bytes,false );
string encryttext=enc.GetString(bytes);//encryptbyte);
richtext2.Text="加密结果:\n"+encryttext+"\n"+"加密结束!";
}

private void button5_Click(object sender, System.EventArgs e)
{

UTF8Encoding enc=new UTF8Encoding();
byte [] decryptbyte;
crypt.FromXmlString ( readprivatekey ) ;
decryptbyte = crypt.Decrypt( bytes,false );
string decrypttext=enc.GetString( decryptbyte );
richtext3.Text = "解密结果:\n" + decrypttext + "\n" + "解密结束!" ;

}
//从文件中读取公匙信息
private void button7_Click(object sender, System.EventArgs e)
{
StreamReader sr ;
open = new OpenFileDialog( );
open.Filter="Text File (*.txt)|*.txt|All File (*.*)|*.* ";
// open.ShowDialog();
if(open.ShowDialog()==DialogResult.OK)
{
sr = new StreamReader(open.FileName,UTF8Encoding.UTF8);
}
else
{
MessageBox.Show("发生错误!");
return;
}
readpublickey = sr.ReadToEnd();
sr.Close();
}
//从文件中读取私匙信息
private void button8_Click(object sender, System.EventArgs e)
{
open = new OpenFileDialog( );
open.Filter="Text File (*.txt)|*.txt|All File (*.*)|*.* ";
open.ShowDialog();
StreamReader sr = new StreamReader(open.FileName,UTF8Encoding.UTF8);
readprivatekey = sr.ReadToEnd();
sr.Close();
}



}

 

转载于:https://www.cnblogs.com/leonardleonard/archive/2007/03/24/1927997.html

<think>好的,用户想了解MCPModel Context Protocol)的相关信息及其在IT领域的应用。首先,我需要从提供的引用资料中提取关键点,并组织成一个结构清晰的回答。 根据引用[1],MCP是一个开放协议,用于AI应用与本地或远程资源的安全交互。引用[2]提到它实现了LLM应用与外部数据源的无缝集成,由uv这个Python包管理器支持。引用[3]则说明了其客户端-服务器架构、数据交换形式、安全机制和未来扩展计划。 接下来,我需要将信息分点整理,确保涵盖定义、核心功能、技术架构、应用场景、安全机制和未来发展。同时,要生成相关问题,帮助用户深入理解。要注意使用中文,正确应用LaTeX格式,比如提到协议版本时用$v1.0$,并引用标识。最后,检查是否符合所有系统级指令,特别是引用标注的位置和格式是否正确。</think>### MCPModel Context Protocol)模型上下文协议解析 #### 一、定义与核心功能 MCP是一种实现AI应用程序与本地/远程资源安全交互的开放协议,通过标准化接口支持LLM与外部数据源的无缝集成[^1][^2]。其核心功能包括: 1. 构建$AI \leftrightarrow Resource$双向通信通道 2. 支持JSON、XML、Protobuf等多种数据格式交换 3. 提供动态资源分配机制,如内存管理$M_{alloc}(size)$ 4. 实现访问控制策略$P_{access} = \{user, resource, permission\}$ #### 二、技术架构 采用客户端-服务器模式,当前架构包含: $$Client \xrightarrow[SSL/TLS]{REST API} Server \xrightarrow{Resource Manager} Data Sources$$ 其中uv工具包(Rust编写)提供快速部署能力,支持Python环境下的依赖管理 #### 三、典型应用场景 1. 企业知识库实时检索:$\exists x \in KB, query(x) \rightarrow result$ 2. 分布式计算资源调度 3. 多模态数据处理流水线 4. 联邦学习中的安全数据交换 #### 四、安全机制 协议内置三重防护: 1. 传输层加密:$E_{AES-256}(data)$ 2. 访问控制矩阵:$ACL = \bigcup_{i=1}^{n}(user_i, resource_i)$ 3. 操作审计日志:$\log(t)=\sum event(t_i)$ #### 五、未来发展路径 根据路线图,2024年将实现: 1. OAuth 2.0集成:$Auth_{flow} = code \rightarrow token$ 2. 跨云平台适配:$AWS \oplus Azure \oplus GCP$ 3. 量子安全加密升级:$QKD_{BB84}$协议支持[^3] ```python # MCP基础调用示例 import mcp client = mcp.Client(api_key="your_key") response = client.query( resource="database", operation="SELECT * FROM table WHERE condition='value'", format="SQL" ) print(response.data) ```
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值