将屏幕坐标转换成视口坐标的方法
Vector3 v = Camera.main.ScreenToViewportPoint(Input.mousePosition);
Debug.Log(v);
Vector3 v = Camera.main.WorldToScreenPoint(cube.transform.position);//世界坐标转屏幕坐标
Debug.Log(v + " sss" + cube.transform.position);
Vector3 v = Camera.main.WorldToViewportPoint(cube.transform.position);
Debug.Log(v + " sss" + cube.transform.position);