RenderDoc Integration RenderDoc 集成
本文档主要是对Unity官方手册的个人理解与总结(其实以翻译记录为主:>)
仅作为个人学习使用,不得作为商业用途,欢迎转载,并请注明出处。
文章中涉及到的操作都是基于Unity2018.3版本
参考链接:https://docs.unity3d.com/Manual/RenderDocIntegration.html
The Editor supports integrated launching and capture of the RenderDoc graphics debugger, for detailed frame introspection and debugging.
编辑器支持RenderDoc图形调试器的集成启动和捕获,用于详细的帧分析和调试。
The integration is only supported for RenderDoc versions 0.26 or later, so if an earlier version is currently installed it is required that you update to at least version 0.26.
该集成仅支持RenderDoc版本0.26或更高版本,因此如果当前安装了较早的版本,则需要更新到至少0.26版本。
Note: While the integration is only available in the Editor, it is quite possible to use RenderDoc as normal with no e