1、图像仿射变换
dev_close_window ()
dev_open_window (0, 0, 512, 512, 'black', WindowHandle)
dev_open_file_dialog ('read_image', 'default', 'default', Selection)
read_image (Image, Selection)
*画矩形区域
draw_rectangle1 (WindowHandle, Row1, Column1, Row2, Column2)
*生成矩形
gen_rectangle1 (Rectangle, Row1, Column1, Row2, Column2)
*区域裁剪
reduce_domain (Image, Rectangle, ImageReduced)
*中心求取
area_center (Rectangle, Area, Row, Column)
*角度转换为灰度
tuple_rad (-45, Rad)
*放射矩阵计算
vector_angle_to_rigid (Row, Column, 0, Row, Column+50, Rad, HomMat2D)
*图像旋转
affine_trans_image (ImageReduced, ImageAffineTrans, HomMat2D, 'constant', 'false')
affine_trans_region (Rectangle, RegionAffineTrans, HomMat2D, 'nearest_neighbor')
*直接定义旋转
hom_mat2d_identity (H1)
area_center (Image, Area1, Row3, Column3)
hom_mat2d_rotate (H1,Rad, Column, Row, HomMat2DRotate)
affine_trans_image (ImageReduced, ImageAffineTrans1, HomMat2DRotate, 'constant', 'false')