Build大会上发生了什么?

So, did we mention that we’re really serious about multiplatform development? We want to provide the best engine in the world, and an important dimension to that is opening up as many avenues as possible for our developer community to find success.

因此,我们是否提到过我们对多平台开发真的很认真? 我们希望提供世界上最好的引擎,对此的一个重要方面是为我们的开发人员社区寻求成功提供尽可能多的途径。

Today at Microsoft’s annual Build conference, a strategic partnership was announced between Unity and Microsoft. That means support for their rather badass upcoming Xbox One and much more.

今天,在微软的年度Build会议上,Unity与微软宣布了战略合作伙伴关系。 这意味着为他们而坏蛋即将到来的Xbox一个支持等等

I’m also happy to say that the Windows Store Pro publishing add-on will be free when released (soon). So all current and future Unity Pro 4 customers stand to get $3000 worth of tech at half price!

我也很高兴地说Windows Store Pro发布加载项发布后不久将是免费的。 因此,所有当前和将来的Unity Pro 4客户都将以半价获得价值3000美元的技术!

You’ll be able to port your games, ads, training and educational apps―any kind of Unity-authored content―to both the Windows Store Apps and Windows Phone 8 platforms with a Unity Pro 4 license.

您将能够将具有Unity创作内容的任何类型的游戏,广告,培训和教育应用程序移植到具有Unity Pro 4许可证的Windows Store Apps和Windows Phone 8平台上。

If that news isn’t thrilling enough, we also announced that we’re collaborating with Microsoft to develop tools for the Xbox One entertainment system, including support for many next-generation features like enhanced Kinect gestures and recognition, multiplayer matchmaking, SmartGlass and cloud stuff.

如果该消息不够令人激动,我们还宣布,我们将与Microsoft合作开发Xbox One娱乐系统的工具,其中包括对许多下一代功能的支持,例如增强的Kinect手势和识别,多人对战,SmartGlass和云东西。

Oh, and developers who build games published by Microsoft Studios get the tools for both Xbox 360 and Xbox One free of charge.

哦,开发由Microsoft Studios发布的游戏的开发人员可以免费获得Xbox 360和Xbox One的工具。

Everywhere we look, we see original, hand-crafted, fun and immersive experiences created by you guys. That vision of democratizing game development always underlies what we do, and I’m thrilled that the collaboration with Microsoft delivers more ease and more oomph for you guys to bring your games (and other work) to yet new places and new audiences.

在我们看到的任何地方,我们都能看到你们创造的原始手工制作有趣身临其境的体验。 使游戏开发民主化的愿景始终是我们所做工作的基础,我很高兴与Microsoft的合作为你们带来了更多的便利和更大的魅力, 将您的游戏(和其他作品)带到了新的地方和新的受众群体。

Onwards and upwards. Until next time (at Unite Vancouver).

向上和向上。 直到下一次(在Unite Vancouver )。

David Helgason

戴维·赫尔加森

Build 2

Read the full press release

阅读完整的新闻稿

翻译自: https://blogs.unity3d.com/2013/06/27/build-conference/

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值