对UIButtonMessage进行修改
void OnPress (bool isPressed)
{
if (enabled)
{
if (((isPressed && trigger == Trigger.OnPress) ||
(!isPressed && trigger == Trigger.OnRelease))) Send();
}
try
{
if (isPressed)
{
//按住
}
else
{
//松手
}
}
catch (Exception e) {
Debug.Log(e.Message);
}
}