<span style="font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);"> 当跟踪到图片,并且显示模型的时候,调用SetTrackerSwitch(false)函数,模型会保持显示,移开图片,不会对模型产生影响.此时如果调用SetTrackerSwitch(true),就会回到正常状态。</span>
using UnityEngine;
using System.Collections;
using Vuforia;
public class MyTrackableEventHandler : MonoBehaviour, ITrackableEventHandler
{
#region PRIVATE_MEMBER_VARIABLES
private TrackableBehaviour mTrackableBehaviour;
bool _trackerSwitch = true; //作为可否跟踪的开关.
//private ImageTargetAbstractBehaviour mImageTarget;
#endregion // PRIVATE_MEMBER_VARIABLES
#region UNTIY_MONOBEHAVIOUR_METHODS
void Start()
{
mTrackableBehaviour = GetComponent<TrackableBehaviour>();
if (mTrackableBehaviour)
{
mTrackableBehaviour.RegisterTrackableEve