下面代码设置窗口中心为坐标原点,x轴水平向右增长,y轴竖直向上增长。
注意:所有绘画动作必须在paintEvent(QPaintEvent *event)里面
否则绘画失败或者运行报槽
vvoid MainWindow::paintEvent(QPaintEvent *event)
{
// 画一条直线
QPainter painter(this); // 创建QPainter一个对象
QPen pen;
painter.setWindow(this->width() / 2, this-> height()/ 2, this->width(), -this->height());
painter.translate(this->width(), 0 );
// painter.drawLine(rect().topLeft(), rect().bottomRight());
pen.setColor(Qt::red); // 设置画笔为黄色
painter.setPen(pen); // 设置画笔
QBrush bruch(Qt::FDiagPattern); // 画刷
painter.setBrush(bruch); // 设置画刷
// 画一个多点线
pen.setColor(Qt::black);
painter.setPen(pen);
bruch.setStyle(Qt::NoBrush); // 将画刷设置成null//fow what
painter.setBrush(bruch);
painter.drawPolyline(pointF.constData(), pointF.size());
//其他
// 画一个空心矩形
pen.setColor(Qt::darkRed);
painter.setPen(pen);
painter.drawRect(1, 1, 100, 100); //painter.drawRect(QRect(1, 1, 100, 100));
// 画一个实心矩形
QBrush bruch(Qt::FDiagPattern); // 画刷
painter.setBrush(bruch); // 设置画刷
painter.drawRect(QRect(105, 1, 100, 100));
// 画一个多点线
pen.setColor(Qt::black);
painter.setPen(pen);
bruch.setStyle(Qt::NoBrush); // 将画刷设置成null//fow what
painter.setBrush(bruch);
static const QPointF points[4] = {QPointF(210.0, 1), QPointF(220.0, 50.3), QPointF(300, 100.4), QPointF(260.4, 120.0)};
painter.drawPolyline(points, 4);
// 画多个点
QPointF pointf[10];
for (int i=0; i<10; ++i)
{
pointf[i].setX(2.0+i*10.0);
pointf[i].setY(130.0);
}
painter.drawPoints(pointf, 10);
// 画多条线
QLineF linef[5];
for (int j=0; j<5; ++j)
{
linef[j].setP1(QPointF(110.9+j*10, 120.0));
linef[j].setP2(QPointF(120.8+j*12, 200.0));
}
painter.drawLines(linef, 5);
// 画一个多边形
QPolygonF polygon;
polygon << QPointF(200.0, 120.0) << QPointF(230.0, 130.0) << QPointF(260.0, 180.0) << QPointF(200.0, 200.0);
bruch.setStyle(Qt::CrossPattern);
painter.setBrush(bruch);
painter.drawPolygon(polygon, Qt::WindingFill);
// 画一个圆角矩形
QRectF rectangle(290.0, 110.0, 50, 50);
bruch.setStyle(Qt::SolidPattern);
painter.setBrush(bruch);
painter.drawRoundedRect(rectangle, 20.0, 15.0);
// 画一个QString
painter.drawText(50, 300, "Hello DevDiv!");
}