给定圆的半径和圆心的位置,实现函数 randPoint ,在圆中产生均匀随机点。
实现 Solution 类:
Solution(double radius, double x_center, double y_center) 用圆的半径 radius 和圆心的位置 (x_center, y_center) 初始化对象
randPoint() 返回圆内的一个随机点。圆周上的一点被认为在圆内。答案作为数组返回 [x, y] 。
示例 1:
输入:
[“Solution”,“randPoint”,“randPoint”,“randPoint”]
[[1.0, 0.0, 0.0], [], [], []]
输出: [null, [-0.02493, -0.38077], [0.82314, 0.38945], [0.36572, 0.17248]]
解释:
Solution solution = new Solution(1.0, 0.0, 0.0);
solution.randPoint ();//返回[-0.02493,-0.38077]
solution.randPoint ();//返回[0.82314,0.38945]
solution.randPoint ();//返回[0.36572,0.17248]
提示:
0 < radius <= 10^8
-10^7 <= x_center, y_center <= 10^7
randPoint 最多被调用 3 * 10^4 次
java代码:
class Solution {
Random random;
double xc, yc, r;
public Solution(double radius, double x_center, double y_center) {
random = new Random();
xc = x_center;
yc = y_center;
r = radius;
}
public double[] randPoint() {
double u = random.nextDouble();
double theta = random.nextDouble() * 2 * Math.PI;
double r = Math.sqrt(u);
return new double[]{xc + r * Math.cos(theta) * this.r, yc + r * Math.sin(theta) * this.r};
}
}