public class EndArea : MonoBehaviour {
#if UNITY_EDITOR
[ContextMenu("Generate")]
private void Generate () {
Debug.Log("Generate");
}
#endif
}
Unity ContextMenu 扩展组件在 Inspector 视图的右击菜单
最新推荐文章于 2024-07-20 15:10:46 发布
public class EndArea : MonoBehaviour {
#if UNITY_EDITOR
[ContextMenu("Generate")]
private void Generate () {
Debug.Log("Generate");
}
#endif
}