public static GameObject GameObjectFindByName( Transform pParent, string strName )
{
GameObject pObj;
if ( 0 < pParent.childCount )
{
for ( int i = 0; i < pParent.childCount; ++i )
{
Transform pTran = pParent.GetChild(i);
if ( null != pTran && null != pTran.gameObject )
{
if ( pTran.gameObject.name == strName )
{
return pTran.gameObject;
}
pObj = GameObjectFindByName( pTran, strName );
if ( null != pObj )
return pObj;
}
}
}
return null;
}
通过名字寻找transform子集的GameObject
最新推荐文章于 2022-10-22 20:22:11 发布