//Point.h///
#pragma once
class Point
{
public:
Point(void);
Point(double xx,double yy);
public:
~Point(void);
public:
double x;
double y;
};
//Point.h end
//Point.cpp begin/
#include "Point.h"
Point::Point(void)
{
x=0.0;
y=0.0;
}
Point::~Point(void)
{
}
Point::Point(double xx,double yy)
{
x=xx;
y=yy;
}
//Point.cpp end ///
//Lagrange.h begin /
#pragma once
#include "Point.h"
#include <vector>
using namespace std;
class Lagrange
{
public:
Lagrange(void);
public:
~Lagrange(void);
private:
vector <Point> v;
public:
void add(double x,double y);
double getFin(double x);
};
//Lagrange end <