Unity中的几个接口
IPointerEnterHandler,IPointerDownHandler,IPointerUpHandler
IPointerClickHandlerIPointerExitHandler,IDragHandler
public void OnDrag(PointerEventData eventData)
{
Debug.Log("鼠标拖拽"+eventData.position);
Debug.Log("UI坐标" + transform.position);
transform.position = eventData.position;
}