普里姆算法---最小生成树
代码中的数据如图所示
coding
//普里姆算法
///*
// * 图顶点之前不通,那么邻接矩阵的值为MAX
// * 如果顶点是自己本身,那么值为0
// */
#include <stdio.h>
#include <stdlib.h>
#define MAX 32767
typedef struct Graph {
char* vexs; //图顶点
int** arcs; //图的边
int vexNum; //顶点数
int arcNum; //边数
}Graph;
typedef struct Edge {
char vex; //顶点
int weight; //边的权值
}Edge;
Edge* initEdeg(Graph* G) {
int index = 0; //index最初始的那个顶点数
Edge* edge = (Edge*)malloc(sizeof(Edge) * G -> vexNum);
for (int i = 0; i < G -> vexNum; i++) {
edge[i].vex = G -> vexs[index]; //将index的顶点加入到集合中
edge[i].weight = G -> arcs[index][i]; //将index的边加入到集合中
}
return edge;
}
//获取权值最小的顶点
int getMinEdge(Edge* edge, Graph* G) {
int index;
int min = MAX;
for (int i = 0; i < G -> vexNum; i++) {
if (edge[i].weight != 0 && min > edge[i].weight) {
min = edge[i].weight;
index = i;
}
}
return index;
}
//普里姆算法
void prim(Graph* G) {
int min;
int index = 0;
Edge* edge = initEdeg(G);
for (int i = 0; i < G -> vexNum - 1; i++) {
min = getMinEdge(edge, G); //获取权值最小的边
printf("v%c --> v%c, weight = %d\n", edge[min].vex, G -> vexs[min], edge[min].weight); //输出路径
edge[min].weight = 0; //把该点权值设为0,代表已经加入到U集合中
//更新数组中到某个顶点的最小边
for (int j = 0; j < G -> vexNum; j++) {
if (G -> arcs[min][j] < edge[j].weight) {//如果新加入进来的顶点的边权值有小于当前顶点权值的就更新
edge[j].weight = G -> arcs[min][j]; //更新权值
edge[j].vex = G -> vexs[min]; //更新顶点
}
}
}
}
Graph* initGraph(int vexNum) {
Graph* G = (Graph*)malloc(sizeof(Graph));
G -> vexs = (char*)malloc(sizeof(char) * vexNum);
G -> arcs = (int**)malloc(sizeof(int*) * vexNum);
for (int i = 0 ; i < vexNum; i++) {
G -> arcs[i] = (int*)malloc(sizeof(int) * vexNum);
}
G -> vexNum = vexNum;
G -> arcNum = 0;
return G;
}
void createGraph(Graph* G, char* vexs, int* arcs) {
for (int i = 0 ; i < G -> vexNum; i++) {
G -> vexs[i] = vexs[i];
for (int j = 0; j < G -> vexNum; j++) {
G -> arcs[i][j] = *(arcs + i * G -> vexNum + j);
if (G -> arcs[i][j] != 0 && G -> arcs[i][j] != MAX)
G -> arcNum ++;
}
}
G -> arcNum /= 2;
}
void DFS(Graph* G, int* visited, int index) {
printf("%c\t", G -> vexs[index]);
visited[index] = 1;
for(int i = 0; i < G -> vexNum; i++) {
if (G -> arcs[index][i] > 0 && G -> arcs[index][i] != MAX && !visited[i]) {
DFS(G, visited, i);
}
}
}
int main() {
Graph* G = initGraph(6);
int* visited = (int*)malloc(sizeof(int) * G -> vexNum);
for(int i = 0; i < G -> vexNum; i++)
visited[i] = 0;
int arcs[6][6] = {
0,6,1,3,MAX,MAX,
6,0,6,MAX,MAX,5,
1,6,0,6,5,4,
3,MAX,6,0,6,MAX,
MAX,MAX,5,6,0,3,
MAX,5,4,MAX,3,0
};
createGraph(G, "123456", *arcs);
DFS(G, visited, 0);
printf("\n");
prim(G);
return 0;
}