简单三子棋游戏
在此篇博客,博主介绍的是一个关于C语言中简单的小游戏——三子棋,代码就在如下,写的比较简单!大家仅供参考!!!
Demo:
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
#define _CRT_SECURE_NO_WARNINGS
#include "game.h"
//初始化棋盘
void InitChessBoard(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
chessboard[i][j] = ' ';
}
}
}
/*
//打印棋盘版本1.0(比较low)
void DisplayBorad(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
//打印数据
printf(" %c | %c | %c \n", chessboard[i][0], chessboard[i][1], chessboard[i][2]);
//打印分隔符
if (i < row - 1)
{
printf("---|---|---\n");
}
}
}
*/
//打印棋盘2.0版本
void DisplayBorad(char chessboard[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
//打印数据
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", chessboard[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
//打印分隔符
if (i < row - 1)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
//玩家下棋
void PlayerMove(char chessboard[ROW][COL], int row, int col)
{
//坐标
int x = 0;
int y = 0;
printf("玩家下棋:\n");
while (1)
{
printf("请输入坐标:>\n");
scanf("%d %d", &x, &y);
//坐标范围合法的判断,左上角的坐标:(1,1)
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (chessboard[x - 1][y - 1] == ' ')
{
chessboard[x - 1][y - 1] = '*';
break;
}
else
{
printf("此处已经有棋子,不能下棋,请重新选择!\n");
}
}
else
{
printf("坐标非法,请重新输入:\n");
}
}
}
//电脑下棋
void ComputerMove(char chessboard[ROW][COL], int row, int col)
{
//设置随机数的生成起点
srand((unsigned int)time(NULL));
printf("电脑下棋:\n");
int x = 0;
int y = 0;
while (1)
{
x = rand() % row;//0~2
y = rand() % col;//0~2
if (chessboard[x][y] == ' ')
{
chessboard[x][y] = '#';
break;
}
}
}
//判断输赢
/*
ret = * 说明玩家赢了
ret = # 说明电脑赢了
ret = Q 说明平局
ret = C 说明游戏继续
*/
char Is_Win(char chessboard[ROW][COL], int row, int col)
{
//行相等
int i = 0;
for (i = 0; i < row; i++)
{
if (chessboard[i][0] == chessboard[i][1] && chessboard[i][1] == chessboard[i][2] && chessboard[i][0] != ' ')
{
return chessboard[i][0];
}
}
//列相等
int j = 0;
for (j = 0; j < col; j++)
{
if (chessboard[1][j] == chessboard[2][j] && chessboard[0][j] == chessboard[1][j] && chessboard[0][j] != ' ')
{
return chessboard[0][j];
}
}
//对角线相等
if (chessboard[0][0] == chessboard[1][1] && chessboard[1][1] == chessboard[2][2] && chessboard[0][0] != ' ')
{
return chessboard[0][0];
}
if (chessboard[0][2] == chessboard[1][1] && chessboard[1][1] == chessboard[2][0] && chessboard[0][2] != ' ')
{
return chessboard[0][2];
}
//当走到这里,说明没有谁赢,就要判断棋盘是否是满的,即为平局
if (Is_Full(chessboard,row,col))
{
return 'Q';
}
return 'C';
}
//判断棋盘是否是满的
//是满的就返回1,否则返回0
int Is_Full(char chessboard[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
for (x = 0; x < row; x++)
{
for (y = 0; y < col; y++)
{
if (chessboard[x][y] == ' ')
{
return 0;
}
}
}
return 1;
}
void menu()//菜单
{
printf("**********************************\n");
printf("*****----欢迎来到三子棋游戏----*****\n");
printf("****** 1.play 0.exit ******\n");
printf("**********************************\n");
}
void StartGame()//开始游戏
{
char ret = 0;
char chessboard[ROW][COL] = { 0 };
InitChessBoard(chessboard,ROW,COL);//初始化棋盘
DisplayBorad(chessboard, ROW, COL);//打印棋盘
//下棋
while (1)
{
//玩家下棋
PlayerMove(chessboard,ROW,COL);
//判断输赢
ret = Is_Win(chessboard,ROW,COL);
if (ret != 'C')
{
break;
}
DisplayBorad(chessboard, ROW, COL);//打印棋盘
//电脑下棋
ComputerMove(chessboard,ROW,COL);
//判断输赢
ret = Is_Win(chessboard, ROW, COL);
if (ret != 'C')
{
break;
}
DisplayBorad(chessboard, ROW, COL);//打印棋盘
}
if (ret == '*')
{
printf("恭喜玩家胜利!\n");
}
else if (ret == '#')
{
printf("恭喜电脑胜利!\n");
}
else
{
printf("平局!\n");
}
DisplayBorad(chessboard, ROW, COL);//打印棋盘
}
int main()
{
int selectNumber = 0;
do
{
menu();//打印菜单
printf("请选择:>\n");
scanf("%d", &selectNumber);
switch (selectNumber)
{
case 1:
{
StartGame();//开始游戏
break;
}
case 0:
{
printf("退出游戏!\n");
break;
}
default:
{
printf("选择错误!\n");
break;
}
}
} while (selectNumber!=0);
return 0;
}
由于博主使用随机数操控电脑下棋,所以电脑赢的机率不大,感兴趣的小伙伴可以将电脑下棋变得更加聪明点!!!!