【Unity开发】粒子效果穿透最上层UI的解决办法

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只需将下面的脚本动态或者静态加载到NGUI的粒子上。并设置一下粒子显示在某个UI上,就可以解决穿透的问题了
using UnityEngine;
using System.Collections;

public class EffectDepth : MonoBehaviour {

    //粒子放置的UI位置
    public UIWidget target;

    //记录渲染深度
    private int oldRQ;
	
	// Update is called once per frame
	void Update () {
        AdjustRQ();
	}

    public void AdjustRQ()
    {
        try
        {
            if (target == null && target.drawCall == null)
            {
                return;
            }
            if (target.drawCall.renderQueue == oldRQ)
            {
                return;
            }
            Renderer[] rends = transform.GetComponentsInChildren<Renderer>(true);
            if (rends == null)
            {
                return;
            }
            for (int i = 0; i < rends.Length; i++)
            {
                //将粒子的渲染队列+1
                if (rends[i].material != null)
                {
                    rends[i].material.renderQueue = target.drawCall.renderQueue + 1;
                }
            }
            oldRQ = target.drawCall.renderQueue;
        }
        catch (System.Exception)
        {
            throw;
        }
    }
}

Unity3D UGUI 专用文字特效插件 Text Effects 1.15 UI Text Effects are a set of effects for the standard Unity UI (uGUI) Text. - All script and shader sources included! - Extremely easy to use - just choose the effect from the component menu, and it's applied. - Add fancy titles, custom text appearance, mix multiple effects. - Rich Text support. - Mobile platform support. 12 extremely valuable effects: - Better Outline: a more continuous outline than the standard one. - Gradient Color: global/local, vertical/horizontal, override/additive/multiply. - Depth Effect: add thickness to text. - Soft Shadow: blurry shadow. - Outer Bevel: add outer lit and shaded edges. - Skew Effect: add horizontal+vertical transformations and perspective. - Curve Effect: bend or distort text vertically. - Character Spacing: increase or decrease the distance between individual characters. - Limit Visible Characters: hide characters, make a typewriter. - Overlay Texture: add an image overlay, local/global, override/additive/multiply. - Inner Bevel: add lit and shaded edges inside the characters, override/additive/multiply (only "override" on SM2 level GPUs). - Inner Outline: add outline inside the characters, override/additive/multiply. - With this package, you can finally echo effects from Photoshop or Word, while still using the standard Unity UI Text. - Suggestions for new effects are very welcome. The newly made effects will be added to the package. 仅供学习交流使用,如有侵权请告知删除。
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