function RegPoint($obj:Sprite , $point:Point):void
{
var tmp_point:Point = $obj.parent.globalToLocal($obj.localToGlobal($point));
var len:int = $obj.numChildren;
while (len--)
{
var tmp_obj:DisplayObject = $obj.getChildAt(len);
tmp_obj.x -= $point.x;
tmp_obj.y -= $point.y;
}
$obj.x = tmp_point.x;
$obj.y = tmp_point.y;
}
AS3.0 设置sprite的锚点,不改变注册点的的函数
最新推荐文章于 2020-06-05 15:40:21 发布