实例化对象
Instantiate
var clone:GameObject=Instantiate(obj,obj.transform.position,obj.transform.rotation);
动态加载 prefab 预设
Resources.Load()
挂在到某个节点上
// 挂载到UIroot上.用于测试查看
GameObject go = GameObject.Find("UI Root");
if (go != null)
{
m_View.gameObject.transform.SetParent(go.transform);
}