using UnityEngine;
/// <summary>
/// 漫游类
/// </summary>
public class Roam : MonoBehaviour
{
//[SerializeField]:将私有变量显示在Inspector视图上
/// <summary>
/// 鼠标移动速度
/// </summary>
[SerializeField] private float mouseMoveSpee;
/// <summary>
/// 移动速度
/// </summary>
[SerializeField] private float moveSpeed;
/// <summary>
/// 旋转速度
/// </summary>
[SerializeField] private float rotateSpeed;
/// <summary>
/// 缩放速度
/// </summary>
[SerializeField] private float zoomSpeed;
/// <summary>
/// 如果MonoBehaviour已启用,则在每一帧都调用Update
/// </summary>
private void Update()
{
//鼠标控制移动
MouseControlMove();
//