using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO; //引入System.IO才能用DirectoryInfo。//
public class NewBehaviourScript : MonoBehaviour
{
private void Start()
{
if(Directory.Exists(@"C:\sdklog")) //有这个文件夹就执行无就跳过。//
{
string[] dir = Directory.GetDirectories(@"C:\sdklog","*",SearchOption.AllDirectories);
//查找目录下所有文件夹//
string[] file = Directory.GetFiles(@"C:\sdklog","*",SearchOption.AllDirectories);
//查找目录下所有文件//
}
}
}