㊙下载☕
UnityWebRequest webRequest = UnityWebRequestTexture.GetTexture(url);
yield return webRequest.SendWebRequest();
if (webRequest.result == UnityWebRequest.Result.Success)
{
if (webRequest.downloadHandler is DownloadHandlerTexture dht)
{
Texture2D tex = dht.texture;
Sprite sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0, 0));
Debug.Log($"图片下载完成:{url}",gameObject);
}
else {
Debug.LogError($"下载内容不是图片!:{url}");
}
}
else
{
Debug.LogError($"下载图片失败:{url}", gameObject);
}