using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
public class PlayVideo : MonoBehaviour
{
public VideoPlayer videoPlayer;
public List<VideoClip> videoClips;
void Start()
{
//默认播放指定视频
Videolength();
}
void Videolength()
{
Debug.Log("vpLoop..." + " " + "_clipsIndex :" + _clipsIndex);
long frame = videoPlayer.frame;//视频帧
ulong frameCount = videoPlayer.clip.frameCount;//视频总帧
Debug.Log("frame :"+frame+" "+ "frameCount :" + frameCount);
//如果视频帧大于等于视频总帧
if (frame >= (long)frameCount - 1)
{
//播放指定视频"videoClips[11]",[ ]中填写指定的视频
videoPlayer.clip = videoClips[11];
videoPlayer.Play();
}
}
}