下面展示一些 内联代码片
。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class CubeClick : MonoBehaviour, IPointerClickHandler
{
private GraphicRaycaster _raycaster;
private int _index;
private void Start()
{
_raycaster = FindObjectOfType<GraphicRay