一.scene_prop类型
#宝箱,F键打开可和某个兵种交换装备,module_scene第10个参数控制对应兵种
sokf_type_container = 0x0000000000000005
#可被摧毁的门或者城墙
sokf_destructible = 0x0000000000008000
sokf_show_hit_point_bar = 0x0000000000000800
#玩家/地图/AI空气墙
sokf_type_ai_limiter = 0x0000000000000008
sokf_type_barrier = 0x0000000000000009
sokf_type_barrier_leave = 0x000000000000000a
sokf_type_ladder = 0x000000000000000b
sokf_type_barrier3d = 0x000000000000000c
sokf_type_player_limiter = 0x000000000000000d
sokf_type_ai_limiter3d = 0x000000000000000e
#不可见
sokf_invisible = 0x0000000000004000
sokf_type_mask = 0x00000000000000FF
sokf_add_fire = 0x00000000000