直接上代码,把脚本放到需要呼吸的UI上即可
using UnityEngine;
using DG.Tweening;
public class ButtonBreath : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
//在自身的大小上加上0.2倍
Vector3 effectScale = transform.localScale - new Vector3(0.2f, 0.2f, 0.2f);
//设置动画
Tweener tweener = transform.DOScale(effectScale, 1f);
//设置动画loop属性
tweener.SetLoops(-1, LoopType.Yoyo);
tweener.Play();
}
}