- // 返回键
- if ( Application.platform == RuntimePlatform.Android &&(Input.GetKeyDown(KeyCode.Escape)))
- {
- //....
- }
- // Home键
- if ( Application.platform == RuntimePlatform.Android &&(Input.GetKeyDown(KeyCode.Home) ))
- {
- //.....
- }
Unity响应Android的返回键,Home键
最新推荐文章于 2024-01-12 08:59:24 发布