Unity-URP学习笔记(四)赛璐珞高光
URP卡通赛璐璐高光
结果展示
Shader展示
Shader "MyURP/CharMainCellPlus"
{
Properties
{
_Color ("Color", Color) = (1,1,1,1)
_MainTex ("Albedo (RGB)", 2D) = "white" {
}
_OutlineColor("OutlineColor", Color) = (0,0,0,1)
_OutLineWidth("OutLineWidth", Range(0, 10)) = 0.1
_ShowRenderQueue("ShowRenderQueue",Int)= -1
_CellWidth("CellWidth",Range(-1,1)