Unity数据的持久化保存 ☞ 二进制方式保存
要保存的数据
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]//可序列号特性
public class Save
{
public List<int> livingTagetPositions = new List<int>();
public List<int> livingMonsterTypes = new List<int>();
public int shootNum = 0;
public int score = 0;
}
数据的保存与读取
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;//二进制
using UnityEngine;
public class GameManager : MonoBehaviour
{