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cocos2d-x节点(CCActionProgressTimer.h)API
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//进度条
///cocos2d-x-3.0alpha0/cocos2dx/actions
//进度条
#ifndef __ACTION_CCPROGRESS_TIMER_H__
#define __ACTION_CCPROGRESS_TIMER_H__
#include "CCActionInterval.h"
NS_CC_BEGIN
/**
* @addtogroup actions
* @{
*/
/**
@brief Progress to percentage //进度百分比
@since v0.99.1
*/
class CC_DLL ProgressTo : public ActionInterval
{
public:
/** 使用 duration 、 percent 创建并初始化 */
static ProgressTo* create(float duration, float fPercent);
/** 使用 duration 、 percent 初始化 */
bool initWithDuration(float duration, float fPercent);
//
// Overrides
//
virtual ProgressTo* clone() const override;
virtual ProgressTo* reverse(void) const override;
virtual void startWithTarget(Node *target) override;
virtual void update(float time) override;
protected:
float _to;
float _from;
};
/**
@brief 从一个进度到另一个进度(百分比)
@since v0.99.1
*/
class CC_DLL ProgressFromTo : public ActionInterval
{
public:
/** Creates and initializes the action with a duration, a "from" percentage and a "to" percentage */
static ProgressFromTo* create(float duration, float fFromPercentage, float fToPercentage);
/** Initializes the action with a duration, a "from" percentage and a "to" percentage */
bool initWithDuration(float duration, float fFromPercentage, float fToPercentage);
//
// Overrides
//
virtual ProgressFromTo* clone() const override;
virtual ProgressFromTo* reverse(void) const override;
virtual void startWithTarget(Node *target) override;
virtual void update(float time) override;
protected:
float _to;
float _from;
};
// end of actions group
/// @}
NS_CC_END
#endif // __ACTION_CCPROGRESS_TIMER_H__