https://blogs.unity3d.com/2014/05/16/custom-operator-should-we-keep-it/
还说明了为什么会有 "Unity objects should not use null coalesing" 的提示
https://blogs.unity3d.com/2014/05/16/custom-operator-should-we-keep-it/
还说明了为什么会有 "Unity objects should not use null coalesing" 的提示