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CCLabelBMFont *uiCashLabel;
uiCashLabel = NULL;
// add cash label
uiCashLabel = CCLabelBMFont::create("$: 0", "levelup_font_mid.fnt");
uiCashLabel->setAnchorPoint(ccp(1,1));
uiCashLabel->setPosition(ccp(size.width-20, size.height-90));
this->addChild(uiCashLabel, 1);
std::ostringstream ss;
ss<<"$: ";
ss<<RD_SCORE;
uiCashLabel->setString(ss.str().c_str());