osg::PositionAttitudeTransform节点。
#include <osgViewer\Viewer>
#include <osg\Node>
#include <osg\Geode>
#include <osg\Group>
#include <osg\PositionAttitudeTransform>
#include <osgDB\ReadFile>
#include <osgDB\WriteFile>
#include <osgUtil\Optimizer>
int main()
{
//创建Viewer对象,场景浏览器
osg::ref_ptr<osgViewer::Viewer> viewer = new osgViewer::Viewer();
//创建场景组节点
osg::ref_ptr<osg::Group> root = new osg::Group();
//创建一个节点,读取牛的模型
osg::ref_ptr<osg::Node> node = osgDB::readNodeFile("cow.osg");
//创建位置变换节点pat1
osg::ref_ptr<osg::PositionAttitudeTransform> pat1 = new osg::PositionAttitudeTransform();
//设置位置为osg::Vec3(-10.0f,0.0f,0.0f)
pat1->setPosition(osg::Vec3(-10.0f, 0.0f, 0.0f));
//设置缩放,在X,Y,Z方向