ORBSLAM2源码学习(4) MapPoint类

真的是愤怒了,写了半天一按发表突然出现个空白的写博客界面???写半天啥都没了???你不是每隔一会自动保存呢?我真的是无语

#ifndef MAPPOINT_H
#define MAPPOINT_H

#include"KeyFrame.h"
#include"Frame.h"
#include"Map.h"

#include<opencv2/core/core.hpp>
#include<mutex>

namespace ORB_SLAM2
{
class KeyFrame;
class Map;
class Frame;

// 地图点可以通过关键帧来构造,也可以通过普通帧构造
// 普通帧构造的地图点只是临时被Tracking用来追踪的
class MapPoint
{
public:
    MapPoint(const cv::Mat &Pos, KeyFrame* pRefKF, Map* pMap);
    MapPoint(const cv::Mat &Pos,  Map* pMap, Frame* pFrame, const int &idxF);

    void SetWorldPos(const cv::Mat &Pos);
    cv::Mat GetWorldPos();

    cv::Mat GetNormal();
    KeyFrame* GetReferenceKeyFrame();

    std::map<KeyFrame*,size_t> GetObservations();
    int Observations();

    void AddObservation(KeyFrame* pKF,size_t idx);
    void EraseObservation(KeyFrame* pKF);

    int GetIndexInKeyFrame(KeyFrame* pKF);
    bool IsInKeyFrame(KeyFrame* pKF);

    void SetBadFlag();
    bool isBad();

    void Replace(MapPoint* pMP);
    MapPoint* GetReplaced();

    void IncreaseVisible(int n=1);
    void IncreaseFound(int n=1);
    float GetFoundRatio();
    inline int GetFound(){
        return mnFound;
    }

    void ComputeDistinctiveDescriptors();

    cv::Mat GetDescriptor();

    void UpdateNormalAndDepth();

    float GetMinDistanceInvariance();
    float GetMaxDistanceInvariance();
    int PredictScale(const float &currentDist, KeyFrame*pKF);
    int PredictScale(const float &currentDist, Frame* pF);

public:
    long unsigned int mnId; 		// Global ID for MapPoint
    static long unsigned int nNextId;
    const long int mnFirstKFid; 	// 创建该MapPoint的关键帧ID
    const long int mnFirstFrame; 	// 创建该MapPoint的帧ID(每一关键帧有一个帧ID)
    int nObs;

    // Variables used by the tracking
    float mTrackProjX;
    float mTrackProjY;
    float mTrackProjXR;
    int mnTrackScaleLevel;
    float mTrackViewCos;
    bool mbTrackInView;
    long unsigned int mnTrackReferenceForFrame;
    long unsigned int mnLastFrameSeen;

    // Variables used by local mapping
    long unsigned int mnBALocalForKF;
    long unsigned int mnFuseCandidateForKF;

    // Variables used by loop closing
    long unsigned int mnLoopPointForKF;
    long unsigned int mnCorrectedByKF;
    long unsigned int mnCorrectedReference;
    cv::Mat mPosGBA;
    long unsigned int mnBAGlobalForKF;

    static std::mutex mGlobalMutex;

protected:

    // Position in absolute coordinates
    cv::Mat mWorldPos; 		// MapPoint在世界坐标系下的坐标

    // Keyframes observing the point and associated index in keyframe
	// 观测到该MapPoint的KF和该MapPoint在KF中的索引
    std::map<KeyFrame*,size_t> mObservations; 

    // Mean viewing direction
    cv::Mat mNormalVector;

    // Best descriptor to fast matching
    // 每个3D点也有一个descriptor
    // 如果MapPoint与很多帧图像特征点对应,那么距离其它描述子的平均距离最小的描述子是最佳描述子
    // MapPoint只与一帧的图像特征点对应(由frame来构造时),那么这个特征点的描述子就是该3D点的描述子
    cv::Mat mDescriptor; 

    // Reference KeyFrame
    KeyFrame* mpRefKF;

    // Tracking counters
    int mnVisible;
    int mnFound;

    // Bad flag (we do not currently erase MapPoint from memory)
    bool mbBad;
    MapPoint* mpReplaced;

    // Scale invariance distances
    float mfMinDistance;
    float mfMaxDistance;

    Map* mpMap;

    std::mutex mMutexPos;
    std::mutex mMutexFeatures;
};

} //namespace ORB_SLAM

#endif // MAPPOINT_H
#include "MapPoint.h"
#include "ORBmatcher.h"

#include<mutex>

namespace ORB_SLAM2
{

long unsigned int MapPoint::nNextId=0;
mutex MapPoint::mGlobalMutex;

// 给定坐标与keyframe构造MapPoint
// 构造函数突出地图点和关键帧之间的观测关系,参考关键帧是哪一帧,该地图点被哪些关键帧观测到
// 对于被观测到的特征点的index是什么
// 共视图(covisibility graph),就是node是关键帧,node之间的权重是两个关键帧
// 同时看到的特征点的数量,数量越大,权重值越高
MapPoint::MapPoint(const cv::Mat &Pos, KeyFrame *pRefKF, Map* pMap):
    mnFirstKFid(pRefKF->mnId), mnFirstFrame(pRefKF->mnFrameId), nObs(0), mnTrackReferenceForFrame(0),
    mnLastFrameSeen(0), mnBALocalForKF(0), mnFuseCandidateForKF(0), mnLoopPointForKF(0), mnCorrectedByKF(0),
    mnCorrectedReference(0), mnBAGlobalForKF(0), mpRefKF(pRefKF), mnVisible(1), mnFound(1), mbBad(false),
    mpReplaced(static_cast<MapPoint*>(NULL)), mfMinDistance(0), mfMaxDistance(0), mpMap(pMap)
{
    Pos.copyTo(mWorldPos);
    mNormalVector = cv::Mat::zeros(3,1,CV_32F);

    // MapPoints can be created from Tracking and Local Mapping. This mutex avoid conflicts with id.
    unique_lock<mutex> lock(mpMap->mMutexPointCreation);
    mnId=nNextId++;
}

// 给定坐标与frame构造MapPoint
MapPoint::MapPoint(const cv::Mat &Pos, Map* pMap, Frame* pFrame, const int &idxF):
    mnFirstKFid(-1), mnFirstFrame(pFrame->mnId), nObs(0), mnTrackReferenceForFrame(0), mnLastFrameSeen(0),
    mnBALocalForKF(0), mnFuseCandidateForKF(0),mnLoopPointForKF(0), mnCorrectedByKF(0),
    mnCorrectedReference(0), mnBAGlobalForKF(0), mpRefKF(static_cast<KeyFrame*>(NULL)), mnVisible(1),
    mnFound(1), mbBad(false), mpReplaced(NULL), mpMap(pMap)
{
    Pos.copyTo(mWorldPos);
    cv::Mat Ow = pFrame->GetCameraCenter();
    mNormalVector = mWorldPos - Ow;// 世界坐标系下相机到3D点的向量
    mNormalVector = mNormalVector/cv::norm(mNormalVector);// 世界坐标系下相机到3D点的单位向量

    cv::Mat PC = Pos - Ow;
    const float dist = cv::norm(PC);
    const int level = pFrame->mvKeysUn[idxF].octave;
    const float levelScaleFactor =  pFrame->mvScaleFactors[level];
    const int nLevels = pFrame->mnScaleLevels;

    mfMaxDistance = dist*levelScaleFactor;
    mfMinDistance = mfMaxDistance/pFrame->mvScaleFactors[nLevels-1];

    pFrame->mDescriptors.row(idxF).copyTo(mDescriptor);

    // MapPoints can be created from Tracking and Local Mapping. This mutex avoid conflicts with id.
    unique_lock<mutex> lock(mpMap->mMutexPointCreation);
    mnId=nNextId++;
}

void MapPoint::SetWorldPos(const cv::Mat &Pos)
{
    unique_lock<mutex> lock2(mGlobalMutex);
    unique_lock<mutex> lock(mMutexPos);
    Pos.copyTo(mWorldPos);
}

cv::Mat MapPoint::GetWorldPos()
{
    unique_lock<mutex> lock(mMutexPos);
    return mWorldPos.clone();
}

cv::Mat MapPoint::GetNormal()
{
    unique_lock<mutex> lock(mMutexPos);
    return mNormalVector.clone();
}

KeyFrame* MapPoint::GetReferenceKeyFrame()
{
     unique_lock<mutex> lock(mMutexFeatures);
     return mpRefKF;
}

// 记录哪些KeyFrame的哪个特征点能观测到该MapPoint 
// 并增加观测的相机数目nObs,单目+1,双目或者grbd+2
// 这个函数是建立关键帧共视关系的核心函数,能共同观测到某些MapPoints的关键帧是共视关键帧
void MapPoint::AddObservation(KeyFrame* pKF, size_t idx)
{
    unique_lock<mutex> lock(mMutexFeatures);
    if(mObservations.count(pKF))
        return;
    // 记录下能观测到该MapPoint的KF和该MapPoint在KF中的索引
    mObservations[pKF]=idx;

    if(pKF->mvuRight[idx]>=0)
        nObs+=2; // 双目或者grbd
    else
        nObs++; // 单目
}

// 删除地图点观测:从当前地图点的mObservation和nObs成员中删除对应的关键帧的观测关系
// 如果该keyFrame是参考帧,该Frame被删除后重新指定RefFrame
// 当观测到该点的相机数目少于2时,删除该点
void MapPoint::EraseObservation(KeyFrame* pKF)
{
    bool bBad=false;
    {
        unique_lock<mutex> lock(mMutexFeatures);
        if(mObservations.count(pKF))
        {
            int idx = mObservations[pKF];
            if(pKF->mvuRight[idx]>=0)
                nObs-=2;
            else
                nObs--;

            mObservations.erase(pKF);

			// 重新指定参考帧
            if(mpRefKF==pKF)
                mpRefKF=mObservations.begin()->first;

            // If only 2 observations or less, discard point           
            if(nObs<=2)
                bBad=true;
        }
    }

    if(bBad)
        SetBadFlag();
}

map<KeyFrame*, size_t> MapPoint::GetObservations()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return mObservations;
}

int MapPoint::Observations()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return nObs;
}

// 告知可以观测到该MapPoint的Frame,该MapPoint已被删除
void MapPoint::SetBadFlag()
{
    map<KeyFrame*,size_t> obs;
    {
        unique_lock<mutex> lock1(mMutexFeatures);
        unique_lock<mutex> lock2(mMutexPos);
        mbBad=true;
        obs = mObservations;
        mObservations.clear();
    }
    for(map<KeyFrame*,size_t>::iterator mit=obs.begin(), mend=obs.end(); mit!=mend; mit++)
    {
        KeyFrame* pKF = mit->first;
        pKF->EraseMapPointMatch(mit->second);
    }

    mpMap->EraseMapPoint(this);
}

MapPoint* MapPoint::GetReplaced()
{
    unique_lock<mutex> lock1(mMutexFeatures);
    unique_lock<mutex> lock2(mMutexPos);
    return mpReplaced;
}

// 在形成闭环的时候,会更新KeyFrame与MapPoint之间的关系
// 将当前地图点(this),替换成pMp。
// 关键帧将联系的this替换成pMap
void MapPoint::Replace(MapPoint* pMP)
{
    if(pMP->mnId==this->mnId)
        return;

    int nvisible, nfound;
    map<KeyFrame*,size_t> obs;
    {
        unique_lock<mutex> lock1(mMutexFeatures);
        unique_lock<mutex> lock2(mMutexPos);
        obs=mObservations;
        mObservations.clear();
        mbBad=true;
        nvisible = mnVisible;
        nfound = mnFound;
        mpReplaced = pMP;
    }

    // 所有能观测到该MapPoint的keyframe都要替换
    for(map<KeyFrame*,size_t>::iterator mit=obs.begin(), mend=obs.end(); mit!=mend; mit++)
    {
        // Replace measurement in keyframe
        KeyFrame* pKF = mit->first;

        if(!pMP->IsInKeyFrame(pKF))
        {
            pKF->ReplaceMapPointMatch(mit->second, pMP);	// 让KeyFrame用pMP替换掉原来的MapPoint
            pMP->AddObservation(pKF,mit->second);			// 让MapPoint替换掉对应的KeyFrame
        }
        else
        {
            // 产生冲突,即pKF中有两个特征点a,b,这两个特征点的描述子是近似相同的
			// 这两个特征点对应两个MapPoint为this,pMP      
            pKF->EraseMapPointMatch(mit->second);
        }
    }
    pMP->IncreaseFound(nfound);
    pMP->IncreaseVisible(nvisible);
    pMP->ComputeDistinctiveDescriptors();

    mpMap->EraseMapPoint(this);
}

bool MapPoint::isBad()
{
    unique_lock<mutex> lock(mMutexFeatures);
    unique_lock<mutex> lock2(mMutexPos);
    return mbBad;
}

// mnVisible和mnFound并不是等价的,mnFound的地图点一定是mnVisible的
// 但是mnVisible的地图点可能没有found
void MapPoint::IncreaseVisible(int n)
{
    unique_lock<mutex> lock(mMutexFeatures);
    mnVisible+=n;
}

void MapPoint::IncreaseFound(int n)
{
    unique_lock<mutex> lock(mMutexFeatures);
    mnFound+=n;
}

float MapPoint::GetFoundRatio()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return static_cast<float>(mnFound)/mnVisible;
}

// 计算具有代表的描述子
// 由于一个MapPoint会被许多相机观测到,因此在插入关键帧后,需要判断是否更新当前点的最适合的描述子 
// 先获得当前点的所有描述子,然后计算描述子之间的两两距离,最好的描述子与其他描述子具有最小的距离中值
void MapPoint::ComputeDistinctiveDescriptors()
{
    // Retrieve all observed descriptors
    vector<cv::Mat> vDescriptors;

    map<KeyFrame*,size_t> observations;

    {
        unique_lock<mutex> lock1(mMutexFeatures);
        if(mbBad)
            return;
        observations=mObservations;
    }

    if(observations.empty())
        return;

    vDescriptors.reserve(observations.size());

    // 遍历观测到3d点的所有关键帧,获得orb描述子,并插入到vDescriptors中
    for(map<KeyFrame*,size_t>::iterator mit=observations.begin(), mend=observations.end(); mit!=mend; mit++)
    {
        KeyFrame* pKF = mit->first;

        if(!pKF->isBad())
            vDescriptors.push_back(pKF->mDescriptors.row(mit->second));
    }

    if(vDescriptors.empty())
        return;

    // Compute distances between them
    // 获得这些描述子两两之间的距离
    const size_t N = vDescriptors.size();
	
	std::vector<std::vector<float> > Distances;
	Distances.resize(N, vector<float>(N, 0));
	for (size_t i = 0; i<N; i++)
    {
        Distances[i][i]=0;
        for(size_t j=i+1;j<N;j++)
        {
            int distij = ORBmatcher::DescriptorDistance(vDescriptors[i],vDescriptors[j]);
            Distances[i][j]=distij;
            Distances[j][i]=distij;
        }
    }

    // Take the descriptor with least median distance to the rest
    int BestMedian = INT_MAX;
    int BestIdx = 0;
    for(size_t i=0;i<N;i++)
    {
        // 第i个描述子到其它所有所有描述子之间的距离
        //vector<int> vDists(Distances[i],Distances[i]+N);
		vector<int> vDists(Distances[i].begin(), Distances[i].end());
		sort(vDists.begin(), vDists.end());

        // 获得中值
        int median = vDists[0.5*(N-1)];
        
        // 寻找最小的中值
        if(median<BestMedian)
        {
            BestMedian = median;
            BestIdx = i;
        }
    }

    {
        unique_lock<mutex> lock(mMutexFeatures);
        mDescriptor = vDescriptors[BestIdx].clone();       
    }
}

cv::Mat MapPoint::GetDescriptor()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return mDescriptor.clone();
}

int MapPoint::GetIndexInKeyFrame(KeyFrame *pKF)
{
    unique_lock<mutex> lock(mMutexFeatures);
    if(mObservations.count(pKF))
        return mObservations[pKF];
    else
        return -1;
}

bool MapPoint::IsInKeyFrame(KeyFrame *pKF)
{
    unique_lock<mutex> lock(mMutexFeatures);
    return (mObservations.count(pKF));
}

// 更新平均观测方向以及观测距离范围
void MapPoint::UpdateNormalAndDepth()
{
    map<KeyFrame*,size_t> observations;
    KeyFrame* pRefKF;
    cv::Mat Pos;
    {
        unique_lock<mutex> lock1(mMutexFeatures);
        unique_lock<mutex> lock2(mMutexPos);
        if(mbBad)
            return;

        observations=mObservations; // 获得观测到该3d点的所有关键帧
        pRefKF=mpRefKF;             // 观测到该点的参考关键帧
        Pos = mWorldPos.clone();    // 3d点在世界坐标系中的位置
    }

    if(observations.empty())
        return;

    cv::Mat normal = cv::Mat::zeros(3,1,CV_32F);
    int n=0;
    for(map<KeyFrame*,size_t>::iterator mit=observations.begin(), mend=observations.end(); mit!=mend; mit++)
    {
        KeyFrame* pKF = mit->first;
        cv::Mat Owi = pKF->GetCameraCenter();
        cv::Mat normali = mWorldPos - Owi;
        normal = normal + normali/cv::norm(normali); // 对所有关键帧对该点的观测方向归一化为单位向量进行求和
        n++;
    } 

    cv::Mat PC = Pos - pRefKF->GetCameraCenter();   // 参考关键帧相机指向3D点的向量
    const float dist = cv::norm(PC); 				// 该点到参考关键帧相机的距离
    const int level = pRefKF->mvKeysUn[observations[pRefKF]].octave;
    const float levelScaleFactor =  pRefKF->mvScaleFactors[level];
    const int nLevels = pRefKF->mnScaleLevels; 

    {
        unique_lock<mutex> lock3(mMutexPos);
        mfMaxDistance = dist*levelScaleFactor;                           // 观测到该点的距离下限
        mfMinDistance = mfMaxDistance/pRefKF->mvScaleFactors[nLevels-1]; // 观测到该点的距离上限
        mNormalVector = normal/n;                                        // 获得平均的观测方向
    }
}

float MapPoint::GetMinDistanceInvariance()
{
    unique_lock<mutex> lock(mMutexPos);
    return 0.8f*mfMinDistance;
}

float MapPoint::GetMaxDistanceInvariance()
{
    unique_lock<mutex> lock(mMutexPos);
    return 1.2f*mfMaxDistance;
}

// 由当前特征点的距离,推测所在的层级
int MapPoint::PredictScale(const float &currentDist, KeyFrame* pKF)
{
    float ratio;
    {
        unique_lock<mutex> lock(mMutexPos);
        ratio = mfMaxDistance/currentDist;
    }

    int nScale = ceil(log(ratio)/pKF->mfLogScaleFactor);
    if(nScale<0)
        nScale = 0;
    else if(nScale>=pKF->mnScaleLevels)
        nScale = pKF->mnScaleLevels-1;

    return nScale;
}

int MapPoint::PredictScale(const float &currentDist, Frame* pF)
{
    float ratio;
    {
        unique_lock<mutex> lock(mMutexPos);
        ratio = mfMaxDistance/currentDist;
    }

    int nScale = ceil(log(ratio)/pF->mfLogScaleFactor);
    if(nScale<0)
        nScale = 0;
    else if(nScale>=pF->mnScaleLevels)
        nScale = pF->mnScaleLevels-1;

    return nScale;
}
} //namespace ORB_SLAM

 

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