ORBSLAM2理论与实战(17) 代码解读MapPoint类

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 MapPoint是一个地图点

MapPoint类

MapPoint.h


#ifndef MAPPOINT_H
#define MAPPOINT_H

#include"KeyFrame.h"
#include"Frame.h"
#include"Map.h"

#include<opencv2/core/core.hpp>
#include<mutex>

namespace ORB_SLAM2
{

class KeyFrame;
class Map;
class Frame;

/**
 * @brief MapPoint是一个地图点
 */
class MapPoint
{
public:
    MapPoint(const cv::Mat &Pos, KeyFrame* pRefKF, Map* pMap);
    MapPoint(const cv::Mat &Pos,  Map* pMap, Frame* pFrame, const int &idxF);

    void SetWorldPos(const cv::Mat &Pos);
    cv::Mat GetWorldPos();

    cv::Mat GetNormal();
    KeyFrame* GetReferenceKeyFrame();

    std::map<KeyFrame*,size_t> GetObservations();
    int Observations();

    void AddObservation(KeyFrame* pKF,size_t idx);
    void EraseObservation(KeyFrame* pKF);

    int GetIndexInKeyFrame(KeyFrame* pKF);
    bool IsInKeyFrame(KeyFrame* pKF);

    void SetBadFlag();
    bool isBad();

    void Replace(MapPoint* pMP);
    MapPoint* GetReplaced();

    void IncreaseVisible(int n=1);
    void IncreaseFound(int n=1);
    float GetFoundRatio();
    inline int GetFound(){
        return mnFound;
    }

    void ComputeDistinctiveDescriptors();

    cv::Mat GetDescriptor();

    void UpdateNormalAndDepth();

    float GetMinDistanceInvariance();
    float GetMaxDistanceInvariance();
    int PredictScale(const float &currentDist, KeyFrame*pKF);
    int PredictScale(const float &currentDist, Frame* pF);

public:
    long unsigned int mnId; ///< Global ID for MapPoint
    static long unsigned int nNextId;
    const long int mnFirstKFid; ///< 创建该MapPoint的关键帧ID
    const long int mnFirstFrame; ///< 创建该MapPoint的帧ID(即每一关键帧有一个帧ID)
    int nObs;

    // Variables used by the tracking
    float mTrackProjX;
    float mTrackProjY;
    float mTrackProjXR;
    int mnTrackScaleLevel;
    float mTrackViewCos;
    // TrackLocalMap - SearchByProjection中决定是否对该点进行投影的变量
    // mbTrackInView==false的点有几种:
    // a 已经和当前帧经过匹配(TrackReferenceKeyFrame,TrackWithMotionModel)但在优化过程中认为是外点
    // b 已经和当前帧经过匹配且为内点,这类点也不需要再进行投影
    // c 不在当前相机视野中的点(即未通过isInFrustum判断)
    bool mbTrackInView;
    // TrackLocalMap - UpdateLocalPoints中防止将MapPoints重复添加至mvpLocalMapPoints的标记
    long unsigned int mnTrackReferenceForFrame;
    // TrackLocalMap - SearchLocalPoints中决定是否进行isInFrustum判断的变量
    // mnLastFrameSeen==mCurrentFrame.mnId的点有几种:
    // a 已经和当前帧经过匹配(TrackReferenceKeyFrame,TrackWithMotionModel)但在优化过程中认为是外点
    // b 已经和当前帧经过匹配且为内点,这类点也不需要再进行投影
    long unsigned int mnLastFrameSeen;

    // Variables used by local mapping
    long unsigned int mnBALocalForKF;
    long unsigned int mnFuseCandidateForKF;

    // Variables used by loop closing
    long unsigned int mnLoopPointForKF;
    long unsigned int mnCorrectedByKF;
    long unsigned int mnCorrectedReference;
    cv::Mat mPosGBA;
    long unsigned int mnBAGlobalForKF;

    static std::mutex mGlobalMutex;

protected:

    // Position in absolute coordinates
    cv::Mat mWorldPos; ///< MapPoint在世界坐标系下的坐标

    // Keyframes observing the point and associated index in keyframe
    std::map<KeyFrame*,size_t> mObservations; ///< 观测到该MapPoint的KF和该MapPoint在KF中的索引

    // Mean viewing direction
    // 该MapPoint平均观测方向
    cv::Mat mNormalVector;

    // Best descriptor to fast matching
    // 每个3D点也有一个descriptor
    // 如果MapPoint与很多帧图像特征点对应(由keyframe来构造时),那么距离其它描述子的平均距离最小的描述子是最佳描述子
    // MapPoint只与一帧的图像特征点对应(由frame来构造时),那么这个特征点的描述子就是该3D点的描述子
    cv::Mat mDescriptor; ///< 通过 ComputeDistinctiveDescriptors() 得到的最优描述子

    // Reference KeyFrame
    KeyFrame* mpRefKF;

    // Tracking counters
    int mnVisible;
    int mnFound;

    // Bad flag (we do not currently erase MapPoint from memory)
    bool mbBad;
    MapPoint* mpReplaced;

    // Scale invariance distances
    float mfMinDistance;
    float mfMaxDistance;

    Map* mpMap;

    std::mutex mMutexPos;
    std::mutex mMutexFeatures;
};

} //namespace ORB_SLAM

#endif // MAPPOINT_H

MapPoint.cpp

/**
* This file is part of ORB-SLAM2.
*
* Copyright (C) 2014-2016 Raúl Mur-Artal <raulmur at unizar dot es> (University of Zaragoza)
* For more information see <https://github.com/raulmur/ORB_SLAM2>
*
* ORB-SLAM2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ORB-SLAM2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ORB-SLAM2. If not, see <http://www.gnu.org/licenses/>.
*/

#include "MapPoint.h"
#include "ORBmatcher.h"

#include<mutex>

namespace ORB_SLAM2
{

long unsigned int MapPoint::nNextId=0;
mutex MapPoint::mGlobalMutex;

/**
 * @brief 给定坐标与keyframe构造MapPoint
 *
 * 双目:StereoInitialization(),CreateNewKeyFrame(),LocalMapping::CreateNewMapPoints()
 * 单目:CreateInitialMapMonocular(),LocalMapping::CreateNewMapPoints()
 * @param Pos    MapPoint的坐标(wrt世界坐标系)
 * @param pRefKF KeyFrame
 * @param pMap   Map
 */
MapPoint::MapPoint(const cv::Mat &Pos, KeyFrame *pRefKF, Map* pMap):
    mnFirstKFid(pRefKF->mnId), mnFirstFrame(pRefKF->mnFrameId), nObs(0), mnTrackReferenceForFrame(0),
    mnLastFrameSeen(0), mnBALocalForKF(0), mnFuseCandidateForKF(0), mnLoopPointForKF(0), mnCorrectedByKF(0),
    mnCorrectedReference(0), mnBAGlobalForKF(0), mpRefKF(pRefKF), mnVisible(1), mnFound(1), mbBad(false),
    mpReplaced(static_cast<MapPoint*>(NULL)), mfMinDistance(0), mfMaxDistance(0), mpMap(pMap)
{
    Pos.copyTo(mWorldPos);
    mNormalVector = cv::Mat::zeros(3,1,CV_32F);

    // MapPoints can be created from Tracking and Local Mapping. This mutex avoid conflicts with id.
    unique_lock<mutex> lock(mpMap->mMutexPointCreation);
    mnId=nNextId++;
}

/**
 * @brief 给定坐标与frame构造MapPoint
 *
 * 双目:UpdateLastFrame()
 * @param Pos    MapPoint的坐标(wrt世界坐标系)
 * @param pMap   Map
 * @param pFrame Frame
 * @param idxF   MapPoint在Frame中的索引,即对应的特征点的编号
 */
MapPoint::MapPoint(const cv::Mat &Pos, Map* pMap, Frame* pFrame, const int &idxF):
    mnFirstKFid(-1), mnFirstFrame(pFrame->mnId), nObs(0), mnTrackReferenceForFrame(0), mnLastFrameSeen(0),
    mnBALocalForKF(0), mnFuseCandidateForKF(0),mnLoopPointForKF(0), mnCorrectedByKF(0),
    mnCorrectedReference(0), mnBAGlobalForKF(0), mpRefKF(static_cast<KeyFrame*>(NULL)), mnVisible(1),
    mnFound(1), mbBad(false), mpReplaced(NULL), mpMap(pMap)
{
    Pos.copyTo(mWorldPos);
    cv::Mat Ow = pFrame->GetCameraCenter();
    mNormalVector = mWorldPos - Ow;// 世界坐标系下相机到3D点的向量
    mNormalVector = mNormalVector/cv::norm(mNormalVector);// 世界坐标系下相机到3D点的单位向量

    cv::Mat PC = Pos - Ow;
    const float dist = cv::norm(PC);
    const int level = pFrame->mvKeysUn[idxF].octave;
    const float levelScaleFactor =  pFrame->mvScaleFactors[level];
    const int nLevels = pFrame->mnScaleLevels;

    // 另见PredictScale函数前的注释
    mfMaxDistance = dist*levelScaleFactor;
    mfMinDistance = mfMaxDistance/pFrame->mvScaleFactors[nLevels-1];

    // 见mDescriptor在MapPoint.h中的注释
    pFrame->mDescriptors.row(idxF).copyTo(mDescriptor);

    // MapPoints can be created from Tracking and Local Mapping. This mutex avoid conflicts with id.
    unique_lock<mutex> lock(mpMap->mMutexPointCreation);
    mnId=nNextId++;
}

void MapPoint::SetWorldPos(const cv::Mat &Pos)
{
    unique_lock<mutex> lock2(mGlobalMutex);
    unique_lock<mutex> lock(mMutexPos);
    Pos.copyTo(mWorldPos);
}

cv::Mat MapPoint::GetWorldPos()
{
    unique_lock<mutex> lock(mMutexPos);
    return mWorldPos.clone();
}

cv::Mat MapPoint::GetNormal()
{
    unique_lock<mutex> lock(mMutexPos);
    return mNormalVector.clone();
}

KeyFrame* MapPoint::GetReferenceKeyFrame()
{
     unique_lock<mutex> lock(mMutexFeatures);
     return mpRefKF;
}

/**
 * @brief 添加观测
 *
 * 记录哪些KeyFrame的那个特征点能观测到该MapPoint \n
 * 并增加观测的相机数目nObs,单目+1,双目或者grbd+2
 * 这个函数是建立关键帧共视关系的核心函数,能共同观测到某些MapPoints的关键帧是共视关键帧
 * @param pKF KeyFrame
 * @param idx MapPoint在KeyFrame中的索引
 */
void MapPoint::AddObservation(KeyFrame* pKF, size_t idx)
{
    unique_lock<mutex> lock(mMutexFeatures);
    if(mObservations.count(pKF))
        return;
    // 记录下能观测到该MapPoint的KF和该MapPoint在KF中的索引
    mObservations[pKF]=idx;

    if(pKF->mvuRight[idx]>=0)
        nObs+=2; // 双目或者grbd
    else
        nObs++; // 单目
}

void MapPoint::EraseObservation(KeyFrame* pKF)
{
    bool bBad=false;
    {
        unique_lock<mutex> lock(mMutexFeatures);
        if(mObservations.count(pKF))
        {
            int idx = mObservations[pKF];
            if(pKF->mvuRight[idx]>=0)
                nObs-=2;
            else
                nObs--;

            mObservations.erase(pKF);

            // 如果该keyFrame是参考帧,该Frame被删除后重新指定RefFrame
            if(mpRefKF==pKF)
                mpRefKF=mObservations.begin()->first;

            // If only 2 observations or less, discard point
            // 当观测到该点的相机数目少于2时,丢弃该点
            if(nObs<=2)
                bBad=true;
        }
    }

    if(bBad)
        SetBadFlag();
}

map<KeyFrame*, size_t> MapPoint::GetObservations()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return mObservations;
}

int MapPoint::Observations()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return nObs;
}

// 告知可以观测到该MapPoint的Frame,该MapPoint已被删除
void MapPoint::SetBadFlag()
{
    map<KeyFrame*,size_t> obs;
    {
        unique_lock<mutex> lock1(mMutexFeatures);
        unique_lock<mutex> lock2(mMutexPos);
        mbBad=true;
        obs = mObservations;// 把mObservations转存到obs,obs和mObservations里存的是指针,赋值过程为浅拷贝
        mObservations.clear();// 把mObservations指向的内存释放,obs作为局部变量之后自动删除
    }
    for(map<KeyFrame*,size_t>::iterator mit=obs.begin(), mend=obs.end(); mit!=mend; mit++)
    {
        KeyFrame* pKF = mit->first;
        pKF->EraseMapPointMatch(mit->second);// 告诉可以观测到该MapPoint的KeyFrame,该MapPoint被删了
    }

    mpMap->EraseMapPoint(this);// 擦除该MapPoint申请的内存
}

MapPoint* MapPoint::GetReplaced()
{
    unique_lock<mutex> lock1(mMutexFeatures);
    unique_lock<mutex> lock2(mMutexPos);
    return mpReplaced;
}

// 在形成闭环的时候,会更新KeyFrame与MapPoint之间的关系
void MapPoint::Replace(MapPoint* pMP)
{
    if(pMP->mnId==this->mnId)
        return;

    int nvisible, nfound;
    map<KeyFrame*,size_t> obs;// 这一段和SetBadFlag函数相同
    {
        unique_lock<mutex> lock1(mMutexFeatures);
        unique_lock<mutex> lock2(mMutexPos);
        obs=mObservations;
        mObservations.clear();
        mbBad=true;
        nvisible = mnVisible;
        nfound = mnFound;
        mpReplaced = pMP;
    }

    // 所有能观测到该MapPoint的keyframe都要替换
    for(map<KeyFrame*,size_t>::iterator mit=obs.begin(), mend=obs.end(); mit!=mend; mit++)
    {
        // Replace measurement in keyframe
        KeyFrame* pKF = mit->first;

        if(!pMP->IsInKeyFrame(pKF))
        {
            pKF->ReplaceMapPointMatch(mit->second, pMP);// 让KeyFrame用pMP替换掉原来的MapPoint
            pMP->AddObservation(pKF,mit->second);// 让MapPoint替换掉对应的KeyFrame
        }
        else
        {
            // 产生冲突,即pKF中有两个特征点a,b(这两个特征点的描述子是近似相同的),这两个特征点对应两个MapPoint为this,pMP
            // 然而在fuse的过程中pMP的观测更多,需要替换this,因此保留b与pMP的联系,去掉a与this的联系
            pKF->EraseMapPointMatch(mit->second);
        }
    }
    pMP->IncreaseFound(nfound);
    pMP->IncreaseVisible(nvisible);
    pMP->ComputeDistinctiveDescriptors();

    mpMap->EraseMapPoint(this);
}

// 没有经过MapPointCulling检测的MapPoints
bool MapPoint::isBad()
{
    unique_lock<mutex> lock(mMutexFeatures);
    unique_lock<mutex> lock2(mMutexPos);
    return mbBad;
}

/**
 * @brief Increase Visible
 *
 * Visible表示:
 * 1. 该MapPoint在某些帧的视野范围内,通过Frame::isInFrustum()函数判断
 * 2. 该MapPoint被这些帧观测到,但并不一定能和这些帧的特征点匹配上
 *    例如:有一个MapPoint(记为M),在某一帧F的视野范围内,
 *    但并不表明该点M可以和F这一帧的某个特征点能匹配上
 */
void MapPoint::IncreaseVisible(int n)
{
    unique_lock<mutex> lock(mMutexFeatures);
    mnVisible+=n;
}

/**
 * @brief Increase Found
 *
 * 能找到该点的帧数+n,n默认为1
 * @see Tracking::TrackLocalMap()
 */
void MapPoint::IncreaseFound(int n)
{
    unique_lock<mutex> lock(mMutexFeatures);
    mnFound+=n;
}

float MapPoint::GetFoundRatio()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return static_cast<float>(mnFound)/mnVisible;
}

/**
 * @brief 计算具有代表的描述子
 *
 * 由于一个MapPoint会被许多相机观测到,因此在插入关键帧后,需要判断是否更新当前点的最适合的描述子 \n
 * 先获得当前点的所有描述子,然后计算描述子之间的两两距离,最好的描述子与其他描述子应该具有最小的距离中值
 * @see III - C3.3
 */
void MapPoint::ComputeDistinctiveDescriptors()
{
    // Retrieve all observed descriptors
    vector<cv::Mat> vDescriptors;

    map<KeyFrame*,size_t> observations;

    {
        unique_lock<mutex> lock1(mMutexFeatures);
        if(mbBad)
            return;
        observations=mObservations;
    }

    if(observations.empty())
        return;

    vDescriptors.reserve(observations.size());

    // 遍历观测到3d点的所有关键帧,获得orb描述子,并插入到vDescriptors中
    for(map<KeyFrame*,size_t>::iterator mit=observations.begin(), mend=observations.end(); mit!=mend; mit++)
    {
        KeyFrame* pKF = mit->first;

        if(!pKF->isBad())
            vDescriptors.push_back(pKF->mDescriptors.row(mit->second));
    }

    if(vDescriptors.empty())
        return;

    // Compute distances between them
    // 获得这些描述子两两之间的距离
    const size_t N = vDescriptors.size();
	
    //float Distances[N][N];
	std::vector<std::vector<float> > Distances;
	Distances.resize(N, vector<float>(N, 0));
	for (size_t i = 0; i<N; i++)
    {
        Distances[i][i]=0;
        for(size_t j=i+1;j<N;j++)
        {
            int distij = ORBmatcher::DescriptorDistance(vDescriptors[i],vDescriptors[j]);
            Distances[i][j]=distij;
            Distances[j][i]=distij;
        }
    }

    // Take the descriptor with least median distance to the rest
    int BestMedian = INT_MAX;
    int BestIdx = 0;
    for(size_t i=0;i<N;i++)
    {
        // 第i个描述子到其它所有所有描述子之间的距离
        //vector<int> vDists(Distances[i],Distances[i]+N);
		vector<int> vDists(Distances[i].begin(), Distances[i].end());
		sort(vDists.begin(), vDists.end());

        // 获得中值
        int median = vDists[0.5*(N-1)];
        
        // 寻找最小的中值
        if(median<BestMedian)
        {
            BestMedian = median;
            BestIdx = i;
        }
    }

    {
        unique_lock<mutex> lock(mMutexFeatures);
        
        // 最好的描述子,该描述子相对于其他描述子有最小的距离中值
        // 简化来讲,中值代表了这个描述子到其它描述子的平均距离
        // 最好的描述子就是和其它描述子的平均距离最小
        mDescriptor = vDescriptors[BestIdx].clone();       
    }
}

cv::Mat MapPoint::GetDescriptor()
{
    unique_lock<mutex> lock(mMutexFeatures);
    return mDescriptor.clone();
}

int MapPoint::GetIndexInKeyFrame(KeyFrame *pKF)
{
    unique_lock<mutex> lock(mMutexFeatures);
    if(mObservations.count(pKF))
        return mObservations[pKF];
    else
        return -1;
}

/**
 * @brief check MapPoint is in keyframe
 * @param  pKF KeyFrame
 * @return     true if in pKF
 */
bool MapPoint::IsInKeyFrame(KeyFrame *pKF)
{
    unique_lock<mutex> lock(mMutexFeatures);
    return (mObservations.count(pKF));
}

/**
 * @brief 更新平均观测方向以及观测距离范围
 *
 * 由于一个MapPoint会被许多相机观测到,因此在插入关键帧后,需要更新相应变量
 * @see III - C2.2 c2.4
 */
void MapPoint::UpdateNormalAndDepth()
{
    map<KeyFrame*,size_t> observations;
    KeyFrame* pRefKF;
    cv::Mat Pos;
    {
        unique_lock<mutex> lock1(mMutexFeatures);
        unique_lock<mutex> lock2(mMutexPos);
        if(mbBad)
            return;

        observations=mObservations; // 获得观测到该3d点的所有关键帧
        pRefKF=mpRefKF;             // 观测到该点的参考关键帧
        Pos = mWorldPos.clone();    // 3d点在世界坐标系中的位置
    }

    if(observations.empty())
        return;

    cv::Mat normal = cv::Mat::zeros(3,1,CV_32F);
    int n=0;
    for(map<KeyFrame*,size_t>::iterator mit=observations.begin(), mend=observations.end(); mit!=mend; mit++)
    {
        KeyFrame* pKF = mit->first;
        cv::Mat Owi = pKF->GetCameraCenter();
        cv::Mat normali = mWorldPos - Owi;
        normal = normal + normali/cv::norm(normali); // 对所有关键帧对该点的观测方向归一化为单位向量进行求和
        n++;
    } 

    cv::Mat PC = Pos - pRefKF->GetCameraCenter(); // 参考关键帧相机指向3D点的向量(在世界坐标系下的表示)
    const float dist = cv::norm(PC); // 该点到参考关键帧相机的距离
    const int level = pRefKF->mvKeysUn[observations[pRefKF]].octave;
    const float levelScaleFactor =  pRefKF->mvScaleFactors[level];
    const int nLevels = pRefKF->mnScaleLevels; // 金字塔层数

    {
        unique_lock<mutex> lock3(mMutexPos);
        // 另见PredictScale函数前的注释
        mfMaxDistance = dist*levelScaleFactor;                           // 观测到该点的距离下限
        mfMinDistance = mfMaxDistance/pRefKF->mvScaleFactors[nLevels-1]; // 观测到该点的距离上限
        mNormalVector = normal/n;                                        // 获得平均的观测方向
    }
}

float MapPoint::GetMinDistanceInvariance()
{
    unique_lock<mutex> lock(mMutexPos);
    return 0.8f*mfMinDistance;
}

float MapPoint::GetMaxDistanceInvariance()
{
    unique_lock<mutex> lock(mMutexPos);
    return 1.2f*mfMaxDistance;
}

//              ____
// Nearer      /____\     level:n-1 --> dmin
//            /______\                       d/dmin = 1.2^(n-1-m)
//           /________\   level:m   --> d
//          /__________\                     dmax/d = 1.2^m
// Farther /____________\ level:0   --> dmax
//
//           log(dmax/d)
// m = ceil(------------)
//            log(1.2)
int MapPoint::PredictScale(const float &currentDist, KeyFrame* pKF)
{
    float ratio;
    {
        unique_lock<mutex> lock(mMutexPos);
        // mfMaxDistance = ref_dist*levelScaleFactor为参考帧考虑上尺度后的距离
        // ratio = mfMaxDistance/currentDist = ref_dist/cur_dist
        ratio = mfMaxDistance/currentDist;
    }

    // 同时取log线性化
    int nScale = ceil(log(ratio)/pKF->mfLogScaleFactor);
    if(nScale<0)
        nScale = 0;
    else if(nScale>=pKF->mnScaleLevels)
        nScale = pKF->mnScaleLevels-1;

    return nScale;
}

int MapPoint::PredictScale(const float &currentDist, Frame* pF)
{
    float ratio;
    {
        unique_lock<mutex> lock(mMutexPos);
        ratio = mfMaxDistance/currentDist;
    }

    int nScale = ceil(log(ratio)/pF->mfLogScaleFactor);
    if(nScale<0)
        nScale = 0;
    else if(nScale>=pF->mnScaleLevels)
        nScale = pF->mnScaleLevels-1;

    return nScale;
}



} //namespace ORB_SLAM

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