using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class BGColorChange : MonoBehaviour {
public Image BG;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update ()
{
if (Input.acceleration.z > 0.9f)
{
BG.color = Color.black;
}
else
{
BG.color = Color.white;
}
}
}
using System.Collections;
using UnityEngine.UI;
public class BGColorChange : MonoBehaviour {
public Image BG;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update ()
{
if (Input.acceleration.z > 0.9f)
{
BG.color = Color.black;
}
else
{
BG.color = Color.white;
}
}
}