动态加载预设:path必须在Resource目录下 ,将目录处的预设添加到“Game”组件下
GameObject go =Resources.Load (“path”) as GameObject;
GameObject GamePanel = GameObject.Find("Game");
go = NGUITools.AddChild (GamePanel ,go);
动态加载预设:path必须在Resource目录下 ,将目录处的预设添加到“Game”组件下
GameObject go =Resources.Load (“path”) as GameObject;
GameObject GamePanel = GameObject.Find("Game");
go = NGUITools.AddChild (GamePanel ,go);