首先被检测的物体要有collider
using UnityEngine;
using System.Collections;
public class Cube : MonoBehaviour {
// public Transform cube;
bool isShowTip;
// // Use this for initialization
void Start () {
isShowTip=false;
}
void OnMouseEnter () {
isShowTip=true;
//Debug.Log (cube.name);//可以得到物体的名字
}
void OnMouseExit () {
isShowTip=false;
}
void OnGUI () {
if (isShowTip){
GUI.Label(new Rect(Input.mousePosition.x,Screen.height-Input.mousePosition.y,100,40),"afdasdfasdf");
}
}
}