public static byte[] rotateYUV420Degree90(byte[] input, int width, int height, int rotation) {
int frameSize = width * height;
int qFrameSize = frameSize / 4;
byte[] output = new byte[frameSize + 2 * qFrameSize];
boolean swap = (rotation == 90 || rotation == 270);
boolean yflip = (rotation == 90 || rotation == 180);
boolean xflip = (rotation == 270 || rotation == 180);
for (int x = 0; x < width; x++) {
for (int y = 0; y < height; y++) {
int xo = x, yo = y;
int w = width, h = height;
int xi = xo, yi = yo;
if (swap) {
xi = w * yo / h;
yi = h * xo / w;
}
if (yflip) {
yi = h - yi - 1;
}
if (xflip) {
xi = w - xi - 1;
}
output[w * yo + xo] = input[w * yi + xi];
int fs = w * h;
int qs = (fs >> 2);
xi = (xi >> 1);
yi = (yi >> 1);
xo = (xo >> 1);
yo = (yo >> 1);
w = (w >> 1);
h = (h >> 1);
// adjust for interleave here
int ui = fs + (w * yi + xi) * 2;
int uo = fs + (w * yo + xo) * 2;
// and here
int vi = ui + 1;
int vo = uo + 1;
output[uo] = input[ui];
output[vo] = input[vi];
}
}
return output;
}