ps:因为要算一下自己的绩点,便做了一个绩点计算器,为了快捷,没有添加太多功能
代码如下
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class Control : MonoBehaviour {
public Text ItemText;
public Text TotalCriditsText;
public Text GPAText;
public InputField CriditsInputField;
public InputField GradeInputField;
private int item = 0;
private double totalCridits = 0.0;
private double GPA = 0.0;
private double cridits = 0.0;
private int grade = 0;
private double weightGrade = 0.0;//成绩乘以学分
public void leadButtonOnClick()
{
cridits = double.Parse(CriditsInputField.text);//将string 变为double
grad