假如用UMG绘制了一个button类型的widget,然后我们想让这个button的状态变化与相关属性或者函数绑定,则参考官方的文档如下:
Property Binding(如何绑定蓝图属性和蓝图函数)
https://docs.unrealengine.com/latest/INT/Engine/UMG/UserGuide/PropertyBinding/index.html
How to call functions from UMG?
https://answers.unrealengine.com/questions/84765/how-to-call-functions-from-