昨天整理了 VTK 基础知识点,今天着重从代码分析学习。
1. VTK 柱体
首先看一个 VTK 画柱体的代码:
import vtk
# 数据源
cylinder = vtk.vtkCylinderSource()
cylinder.SetHeight(3.0)
cylinder.SetRadius(1.0)
cylinder.SetResolution(360)
print("高、半径、面:",cylinder.GetHeight(),cylinder.GetRadius(),cylinder.GetResolution())
# 映射
cylinderMapper = vtk.vtkPolyDataMapper()
cylinderMapper.SetInputConnection(cylinder.GetOutputPort())
# 绘制对象/演员
cylinderActor = vtk.vtkActor()
# 绘制对象添加映射器
cylinderActor.SetMapper(cylinderMapper)
# 绘制器
renderer = vtk.vtkRenderer()
# 绘制器添加对象
renderer.AddActor(cylinderActor)
# 绘制器设置背景
renderer.SetBackground(0.1,0.2,0.4)
print("Renderer bg:",renderer.GetBackground())
# 绘制窗口
renWin = vtk.vtkRenderWindow()
# 绘制窗口添加绘制器
renWin.AddRenderer(renderer)
renWin.SetSize(1200,1200)
print("Window size:",renWin.GetSize(