![在这里插入图片描述](https://img-blog.csdnimg.cn/20210705103739441.png?x-oss-process=image/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3dlaXhpbl80MDk2ODA0Ng==,size_16,color_FFFFFF,t_70)
class LevelScene : cocos2d::LayerColor
{
private:
public:
static cocos2d::Scene* createScene();
virtual bool init();
CREATE_FUNC(LevelScene);
//返回主页按钮的回调
void backCallBack(cocos2d::Ref* ref);
//进入游戏按钮的回调
void levelsCallBack(cocos2d::Ref* ref);
};
USING_NS_CC;
cocos2d::Scene* LevelScene::createScene()
{
Scene* scene = Scene::create();
Layer* layer = LevelScene::create();
scene->addChild(layer);
//销毁GameManager
//GameManager::destroyInstance();
return scene;
}
bool LevelScene::init()
{
if (!LayerColor::initWithColor(Color4B::WHITE))
{
return false;
}
Size size(960, 640);
//背景
Sprite* bk = Sprite::create(<