用法
add_library(glfw STATIC IMPORTED)
set_property(TARGET glfw PROPERTY IMPORTED_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/extern/glfw/lib-vc2019/glfw3.lib)
target_include_directories(glfw INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/extern/glfw/include)
第一步是add_library,并指定IMPORTED。这代表是外部已经编译好的库
第二步是set_preperty。指定外部库的位置。
第三步是设定头文件。注意要用INTERFACE
例子
下载好64位glfw然后拷贝到extern/glfw下面
根目录CMakeLists.txt
cmake_minimum_required(VERSION 3.20)
project(tryIMPORTED)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_executable(main main.cpp)
# 设定外部库
# glfw
add_library(glfw STATIC IMPORTED)
set_property(TARGET glfw PROPERTY IMPORTED_LOCATION ${CMAKE_CURRENT_SOURCE_DIR}/extern/glfw/lib-vc2019/glfw3.lib)
target_include_directories(glfw INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/extern/glfw/include)
target_link_libraries(main glfw)
# opengl
find_package(OpenGL REQUIRED)
target_link_libraries(main OpenGL::GL)